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Organizing files in the World Creator

by Adam · in Torque Game Engine · 09/11/2006 (1:53 pm) · 3 replies

I have alot of items that I've added to a new mission. I was wondering if anyone knew how to create folders in the World Creator view so I could organize the files better? Right now I have a lot of interior instances which can be confusing is there also a way to rename the item so it displays a unique name in the creator tree?


Thanks in advance for any help

#1
09/11/2006 (2:42 pm)
Try using SimGroups.
#2
09/11/2006 (3:29 pm)
There is also a name field at the top of any objects properties that you can set, when you select the object in Edit mode . It will show that name in both the mission tree, and overlayed on the object in your actual 3d world (only when in the editor).
#3
09/12/2006 (7:58 am)
That worked perfectly, thank you both for the quick responses.

Adam