Game Development Community

Looking for a TGB coder

by John Winter · in Jobs · 09/10/2006 (4:48 pm) · 0 replies

Hello, I am in a development staff of two (Innolin Games) and we've been working on a game called OS in Torque Game Builder. I have similar experience in game development as I've entered DigiPen courses (as has my team member), but our coding skills are very crude. We already have the game completed in another engine, now we are working to port it/redesign it in TGB and possibly go the extra mile and do other things with it (profit!).

What we need:

A programmer who can code in Torque Game Builder. By no means are we searching for experts (although that would be nice), our game does not require extensive knowledge, just sufficient.


Things to remember:


-The game is a platformer. As I have said before, it has already been developed on another engine (its rough but finished). We have guidelines we wish to follow. Meaning we want to keep the game intact while still adding new and innovative things.

-There is no pay involved, unless we sell our game. In which we will work on that situation when it arrives.

-We have strong will to work and prior game development experience. There are no doubts from us. We are in this to get things done and we are looking for people who wish to do the same thing.

Contact Information

John Winter - Lead Designer/Concept /Music - videogamerj@gmail.com
Tyson Aguilar - Designer/Programmer - aguilartj@gmail.com


Also, questions are good, feel free to shoot them at me. If you are interested and want to talk about it in the least:

xfire- videogamerj
aim- videogamerj

Thanks,
John Winter