Game Development Community

How do you get part of an image transparent?

by Steven Hine · in Torque Game Builder · 09/09/2006 (2:02 pm) · 1 replies

When putting an image to the screen I know that you can use color keying to have that color skipped in the rendering process. Most images use magenta as the transparent color. How do you do this in TGB? Or would I add an alpha channel to the image? If so how does one do that.

Thanks,
Hine62

#1
09/09/2006 (2:23 pm)
TGB supports alpha channels. Just make a transparent PNG how you normally would import it into TGB. =)