How do you get part of an image transparent?
by Steven Hine · in Torque Game Builder · 09/09/2006 (2:02 pm) · 1 replies
When putting an image to the screen I know that you can use color keying to have that color skipped in the rendering process. Most images use magenta as the transparent color. How do you do this in TGB? Or would I add an alpha channel to the image? If so how does one do that.
Thanks,
Hine62
Thanks,
Hine62
About the author
Torque Owner Thomas Buscaglia