Transparent...???
by Ryan McKenzie · in Torque Game Builder · 09/09/2006 (10:12 am) · 2 replies
I am trying to create grass for my platform game project. I ran a test and came across a huge problem.
I ceated my flatplain of grass in photoshop. I didn't want to paint some sky on the same image so I had created grass on a transparent layer. When I brought the layer into TGB and transformed it into a cell image map. The tranparentness is white, so when i'm laying down my surface grass onto the tile builder I have white chunks coliding with my grass when I want it transparent.
Does anybody know how to solve this?
I ceated my flatplain of grass in photoshop. I didn't want to paint some sky on the same image so I had created grass on a transparent layer. When I brought the layer into TGB and transformed it into a cell image map. The tranparentness is white, so when i'm laying down my surface grass onto the tile builder I have white chunks coliding with my grass when I want it transparent.
Does anybody know how to solve this?
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Torque Owner Ben Hickling