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Atlas refers to missing file

by David Dougher · in Torque Game Engine Advanced · 09/09/2006 (8:17 am) · 2 replies

Doing some housecleaning and merging and ran across this line in

atlasInstance2.cpp - line 84

mAtlasFileName = StringTable->insert("terrain_water_demo/clean.atlas");

There is no such file in the system.

About the author

Owner - Pariah Games, Adjunct Professor - Bristol Community College, Mentor - Game Design - Met School Newport, Mentor - Game Design - Met School Providence


#1
09/09/2006 (10:45 am)
Thats just so it has a value, you can change it to something else, but an atlas file should be specified when the instance is created which makes that value not even a concern
#2
09/14/2006 (11:52 am)
Yup, Jeremiah's right. I had to choose something for a default so I chose my test file at that point in time. It should never actually be used.