OnSafeDelete(%this, %object) parameters are incorrect?
by Matt Troup · in Torque Game Builder · 09/08/2006 (1:02 pm) · 1 replies
I did a search before posting - found nothing.
Within the documentation %this is supposed to be the scenegraph deleting the object and %object is supposed to be the object deleted. However, if I echo those parameters %this is the object being deleted and %object is unknown to the console.
I'm not savvy enough to double check my findings within the C++. Can anyone else confirm this?
Within the documentation %this is supposed to be the scenegraph deleting the object and %object is supposed to be the object deleted. However, if I echo those parameters %this is the object being deleted and %object is unknown to the console.
I'm not savvy enough to double check my findings within the C++. Can anyone else confirm this?
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