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OnSafeDelete(%this, %object) parameters are incorrect?

by Matt Troup · in Torque Game Builder · 09/08/2006 (1:02 pm) · 1 replies

I did a search before posting - found nothing.

Within the documentation %this is supposed to be the scenegraph deleting the object and %object is supposed to be the object deleted. However, if I echo those parameters %this is the object being deleted and %object is unknown to the console.

I'm not savvy enough to double check my findings within the C++. Can anyone else confirm this?

#1
11/30/2006 (8:13 pm)
1.1.3 was released today and I saw no mention of this fix... so my initial post was probably incorrect. Confirm I'm dopey?