Texturing multi-terrains
by Wex · in Torque Game Engine · 09/08/2006 (5:59 am) · 3 replies
Hey, I'm having a problem with texturing multiple terrains in the same mission.
It looks like a problem with the referencing to mip-mapping levels, and which textures to use. Though, I'm not entirely sure. Here's a shot of the problem:
http://www.thewexionweb.com/posts/multiterr_001.jpg
The issue is most clear on the left-hand terrain. That terrain is just all grass texture, the terrain on the right is the frenzy.ter that comes with the engine. As I move the camera about the textures flip between being either from one terrain or the other, which is what makes me think about the mip-mapping.
So, if anyone can shed any light on this, or even just point me in the right direction... cheers.
Edit: Oops, could have sworn I posted this in the terrain forum. Ah weel.
It looks like a problem with the referencing to mip-mapping levels, and which textures to use. Though, I'm not entirely sure. Here's a shot of the problem:
http://www.thewexionweb.com/posts/multiterr_001.jpg
The issue is most clear on the left-hand terrain. That terrain is just all grass texture, the terrain on the right is the frenzy.ter that comes with the engine. As I move the camera about the textures flip between being either from one terrain or the other, which is what makes me think about the mip-mapping.
So, if anyone can shed any light on this, or even just point me in the right direction... cheers.
Edit: Oops, could have sworn I posted this in the terrain forum. Ah weel.
About the author
Torque Owner Wex
http://www.thewexionweb.com/posts/multiterr_002.png
The one on the left should be all yellow, the one on the right all blue. Clearly, there's a problem :)