2 questions
by Ian · in Marble Blast · 09/04/2006 (6:07 pm) · 5 replies
Hey, I have two questions.
1: In some levels ie: Gimmicks of Green: The interiors are a bit greener, 9 Pillars: The interiors are more blue, Sewer: Most of the interiors are pitch-black. What do you do to have your level have a slight color thing?
2: Give me complete instructions for installing custom skyboxes and using them in my level.
Thanks!
1: In some levels ie: Gimmicks of Green: The interiors are a bit greener, 9 Pillars: The interiors are more blue, Sewer: Most of the interiors are pitch-black. What do you do to have your level have a slight color thing?
2: Give me complete instructions for installing custom skyboxes and using them in my level.
Thanks!
About the author
#2
09/05/2006 (3:15 am)
I think I can answer the first question. Basically look in the .mis code and find "new Sun". I believe the color/ambience is responsible for that effect. Also, you can have more than one Sun. (that can produce the effect of one side green, one side blue, for example.)
#3
The files need to be called
sky_DN.jpg
sky_LF.jpg
sky_BK.jpg
sky_FR.jpg
sky_RT.jpg
sky_UP.jpg
so like up owuld be when you look up and dn would be down,etc
09/05/2006 (4:53 am)
I don't know how you can make it just in your level but I do know you go to the folder skies under marble-data and paste your made pics in there ( Ithink it has to be a certain size...) and include those files when handing out your level and they will just paste them into their skies folder (override, but the should have a backup...)The files need to be called
sky_DN.jpg
sky_LF.jpg
sky_BK.jpg
sky_FR.jpg
sky_RT.jpg
sky_UP.jpg
so like up owuld be when you look up and dn would be down,etc
#4
09/05/2006 (6:09 am)
Technosticks advice might work... I still need help for putting in custom skies. And I don't want to replace all the old sky pictures cuz they have the same name.
#5
09/05/2006 (2:04 pm)
Back them up somewhere and then just overwrite them
Matan
2: Project C.M.B.G