3D modeler/skinner
by Ben "Djaggernaut" Chavigner · in General Discussion · 05/03/2002 (10:15 am) · 5 replies
I people, I've found this project and I find it really interesting, I don't know how much time I'll have but if you need some weapons I can do some.
I'm already working for an Open source MMORPG Arianne: www.arianne.cx where I'm most a producer of model made quickly... :) We need SSSOOOOOO much models!
I can make characters models but I really don't think I've got sufficient skills to work on it here (I've test the demo!)
www.arianne.cx/PHPNuke/modules.php?name=News&new_topic=6 you can find here some of my models...
So, here I am, just tell me if there is a place for me...
bye
I'm already working for an Open source MMORPG Arianne: www.arianne.cx where I'm most a producer of model made quickly... :) We need SSSOOOOOO much models!
I can make characters models but I really don't think I've got sufficient skills to work on it here (I've test the demo!)
www.arianne.cx/PHPNuke/modules.php?name=News&new_topic=6 you can find here some of my models...
So, here I am, just tell me if there is a place for me...
bye
#2
I'll try to keep this style, the mix between medieval fantasy and heavymetal punk...
I can also make some textures or skins (I've seen you want an evolutive looking for players...so there are several skins to make).
Oh, and how many poly for a weapon?? 350-400?
05/04/2002 (1:26 am)
Yeah, I can.I'll try to keep this style, the mix between medieval fantasy and heavymetal punk...
I can also make some textures or skins (I've seen you want an evolutive looking for players...so there are several skins to make).
Oh, and how many poly for a weapon?? 350-400?
#3
If you need a hand with multires and detail levels, I know some guys who can help you out.
Phil.
05/04/2002 (3:59 am)
The trick is to use multires to add detail levels. In RW the current crossbow is 800 poly, but its detail brings it down to 90 and then into a box :))If you need a hand with multires and detail levels, I know some guys who can help you out.
Phil.
#4
If so, I can probably do it.(there's good plug in for that)
Woo, 800 polys for a weapon is quite interesting!
Is there an IRC channel, or a ML for the developpment?
05/04/2002 (6:40 am)
You're simply talking about LOD, right?If so, I can probably do it.(there's good plug in for that)
Woo, 800 polys for a weapon is quite interesting!
Is there an IRC channel, or a ML for the developpment?
#5
05/04/2002 (1:26 pm)
Just use the Garagegames IRC, link can be found to the right, we are usually there.
Torque 3D Owner Phil Carlisle
Warhammer, Large Axe, Bow. Large Sword. The list goes on.
Phil.