TGE & RTS question
by Kirchgessner · in Torque Game Engine · 08/31/2006 (3:22 pm) · 2 replies
I am curious about how I could create an RTS unit, and make it follow and spawn with a regular player.
I have the RTS pack and I want to use it to create a dog unit, this dog will use the AI that the RTS uses in order to follow the player.
Then when a player shoots his un or attacks somithing else the attack command is set to what ever the crosshair is over...
I have the RTS pack and I want to use it to create a dog unit, this dog will use the AI that the RTS uses in order to follow the player.
Then when a player shoots his un or attacks somithing else the attack command is set to what ever the crosshair is over...
#2
I wanted to see if any one could figure out how to do this real easily.
08/31/2006 (5:05 pm)
Well I just want to use the commands that are already present in the engine, but I want them to be activated by the crosshair GUI and the players position instead of the normal RTS mouse clicking and stuff. I wanted to see if any one could figure out how to do this real easily.
Torque Owner James Wiley