Map2Dif_Plus for TLK?
by Eric Forhan · in Torque Game Engine · 08/29/2006 (3:01 pm) · 1 replies
Has anyone yet compiled a map2dif_plus version with the TLK additions (specifically sgLightingScaleEntity)?
If not, what would it take?
I tend to us thin brushes quite a bit, as in this picture:

If not, what would it take?
I tend to us thin brushes quite a bit, as in this picture:

About the author
Torque 3D Owner James Spellman