own IFF Soundformat for my Editor
by Sven "RaCooN" Knie · in Torque Game Engine · 05/02/2002 (12:24 pm) · 0 replies
I'm on a Standalone Editor for the Torque Grafik Engine and our Game.
The Editor will include a
- Model Editor
- Interior Editor (the terrain can be used as background, so you can Map directly on the terrain)
and more features.
The Editor would be like the Unreal Editor, an all in one Editor.
for this i design own fileFormats to handle the materials in packages (ok, again like Unreal ;))
1. FileFormat (Soundfiles)
3xd.bloodcult.net/Public/TGE-Soundformat.pdf
Comments please and feel also free to use in your projects
The Editor will include a
- Model Editor
- Interior Editor (the terrain can be used as background, so you can Map directly on the terrain)
and more features.
The Editor would be like the Unreal Editor, an all in one Editor.
for this i design own fileFormats to handle the materials in packages (ok, again like Unreal ;))
1. FileFormat (Soundfiles)
3xd.bloodcult.net/Public/TGE-Soundformat.pdf
Comments please and feel also free to use in your projects