TGB Multiplayer?
by Oliver Meilak · in General Discussion · 08/27/2006 (10:30 pm) · 3 replies
I was thinking of getting the TGB but i just wanted to know if it has TCP/IP internet capabilities like the TGE engine? Would be good to create a 2D online fighting game with around 20 players at a time :D.
#2
all in all, with the source to TGB, you can do whatever you want -- whether it's worth the time and effort is a different story, as David Blake pointed out.
08/28/2006 (3:20 pm)
@Oliver, depends on your network requirements for a 2D multiplayer game -- with little effort, I'm sure you could modify the existing TGB network layer to add some additional functionalities, with more effort you could add on the TGE networking layer (which I believe is the TorqueNet library or something?) -- all in all, with the source to TGB, you can do whatever you want -- whether it's worth the time and effort is a different story, as David Blake pointed out.
#3
08/28/2006 (9:14 pm)
Hmm i guess that sums everything up, basically anything is possible of doing, just takes time and effort to get the TGE networking library to run through TGB, possible. Hmm but i guess learning how to use the TGB engine first would be a main priority......then adding the network protocols would be a further updated in my reasurance.
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