Game Development Community

World Limits 'Bug

by Gellyware · in Torque Game Builder · 08/27/2006 (2:40 am) · 1 replies

If the window is moved around while a game is in progress.... when you release it.... the world limits of the sprites in the scene get thrown off course visually. The sprites do return to their behaviour of 'bouncing' back and forth...but it looks strange to see a sprite going into areas that it shouldn't be.

#1
09/05/2006 (3:07 pm)
Right now this is a generate physics issue. If the window loses focus (including alt-tab, selecting another program, clicking the window bar, etc...) it will throw off the physics system. We are working on fixes for this though :)