Game Development Community

Bounce Back series

by Theo · in Marble Blast · 08/26/2006 (10:20 am) · 5 replies

Post your e-mail if you want those series.

#1
08/26/2006 (11:18 am)
Use the level code:

//--- OBJECT WRITE BEGIN ---
new SimGroup(MissionGroup) {

new ScriptObject(MissionInfo) {
desc = "Hit the bottom to find the gems!";
startHelpText = "Don\'t miss any gems!";
goldTime = "45000";
level = "100";
artist = "Theo Pringle";
time = "0";
type = "Custom";
name = "Bounce Back";
};
new MissionArea(MissionArea) {
area = "-360 -648 720 1296";
flightCeiling = "300";
flightCeilingRange = "20";
locked = "true";
};
new Sky(Sky) {
position = "336 136 0";
rotation = "1 0 0 0";
scale = "1 1 1";
cloudHeightPer[0] = "0";
cloudHeightPer[1] = "0";
cloudHeightPer[2] = "0";
cloudSpeed1 = "0.0001";
cloudSpeed2 = "0.0002";
cloudSpeed3 = "0.0003";
visibleDistance = "1000";
useSkyTextures = "1";
renderBottomTexture = "1";
SkySolidColor = "0.600000 0.600000 0.600000 1.000000";
fogDistance = "300";
fogColor = "0.600000 0.600000 0.600000 1.000000";
fogVolume1 = "-1 -1.73483e+009 -1.73483e+009";
fogVolume2 = "-1 -1.73483e+009 -1.73483e+009";
fogVolume3 = "-1 -1.73483e+009 -1.73483e+009";
materialList = "~/data/skies/sky_day.dml";
windVelocity = "1 0 0";
windEffectPrecipitation = "0";
noRenderBans = "1";
fogVolumeColor1 = "128.000000 128.000000 128.000000 -1734829824.000000";
fogVolumeColor2 = "128.000000 128.000000 128.000000 -1734829824.000000";
fogVolumeColor3 = "128.000000 128.000000 128.000000 -1734829824.000000";
};
new Sun() {
direction = "0.433884 0.614021 -0.659336";
color = "1.400000 1.200000 0.400000 1.000000";
ambient = "0.300000 0.300000 0.400000 1.000000";
};
new InteriorInstance() {
position = "0 0 0";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "~/data/interiors/beginner/training_bounce.dif";
showTerrainInside = "0";
};
new Item() {
position = "9 0 32.3";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "SuperBounceItem";
collideable = "0";
static = "1";
rotate = "1";
};
new StaticShape(StartPoint) {
position = "20 0 32";
rotation = "0 0 -1 89.9544";
scale = "1 1 1";
dataBlock = "StartPad";
};
new ScriptObject() {
powerUp = "0";
pad = "1501";
bonusTime = "0";
gemCount = "0";
penaltyTime = "0";
time = "0";
};
new InteriorInstance() {
position = "-64 0 -16";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "~/data/interiors/beginner/training_bounce.dif";
showTerrainInside = "0";
};
new Item() {
position = "-25 0 16.3";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "SuperBounceItem";
collideable = "0";
static = "1";
rotate = "1";
};
new Item() {
position = "-6 0 1";
rotation = "1 0 0 0";
scale = "10 10 10";
dataBlock = "GemItem";
collideable = "0";
static = "1";
rotate = "1";
};
new Item() {
position = "-90 0 0.3";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "SuperBounceItem";
collideable = "0";
static = "1";
rotate = "1";
};
new InteriorInstance() {
position = "-128 0 -32";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "~/data/interiors/beginner/training_bounce.dif";
showTerrainInside = "0";
};
new Item() {
position = "-70 0 -15";
rotation = "1 0 0 0";
scale = "10 10 10";
dataBlock = "GemItem";
collideable = "0";
static = "1";
rotate = "1";
};
new Item() {
position = "-138 0 -31";
rotation = "1 0 0 0";
scale = "10 10 10";
dataBlock = "GemItem";
collideable = "0";
static = "1";
rotate = "1";
};
new Item() {
position = "-153 0 -15.7";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "SuperBounceItem";
collideable = "0";
static = "1";
rotate = "1";
};
new InteriorInstance() {
position = "-192 0 -48";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "~/data/interiors/beginner/training_bounce.dif";
showTerrainInside = "0";
};
new Item() {
position = "-202 0 -47";
rotation = "1 0 0 0";
scale = "10 10 10";
dataBlock = "GemItem";
collideable = "0";
static = "1";
rotate = "1";
};
new InteriorInstance() {
position = "-256 0 -64";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "~/data/interiors/beginner/training_bounce.dif";
showTerrainInside = "0";
};
new Item() {
position = "-262 0 -63";
rotation = "1 0 0 0";
scale = "10 10 10";
dataBlock = "GemItem";
collideable = "0";
static = "1";
rotate = "1";
};
new Item() {
position = "-217 0 -31.7";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "SuperBounceItem";
collideable = "0";
static = "1";
rotate = "1";
};
new InteriorInstance() {
position = "-320 0 -80";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "~/data/interiors/beginner/training_bounce.dif";
showTerrainInside = "0";
};
new Item() {
position = "-328 0 -79";
rotation = "1 0 0 0";
scale = "10 10 10";
dataBlock = "GemItem";
collideable = "0";
static = "1";
rotate = "1";
};
new StaticShape(EndPoint) {
position = "-356 0 -64";
rotation = "0 0 -1 89.9544";
scale = "1 1 1";
dataBlock = "EndPad";
};
new StaticShape() {
position = "-356 0 -56";
rotation = "0 0 -1 89.9544";
scale = "1 1 1";
dataBlock = "SignFinish";
};
new Trigger(Bounds) {
position = "-400 48 -100";
rotation = "1 0 0 0";
scale = "1499.98 70 1000.9";
dataBlock = "InBoundsTrigger";
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
};
new Item() {
position = "-281 0 -47.7";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "SuperBounceItem";
collideable = "0";
static = "1";
rotate = "1";
};
new ScriptObject() {
powerUp = "0";
pad = "12973";
bonusTime = "0";
gemCount = "0";
penaltyTime = "0";
time = "0";
};
new AudioProfile(MusicProfile) {
fileName = "~/data/sound/Shell.ogg";
description = "AudioMusic";
preload = "0";
};
};
//--- OBJECT WRITE END ---
#2
08/26/2006 (11:33 am)
Nice level short but fun. Next time maybe try and put the gems in the air for more of a challenge.
#3
08/26/2006 (6:44 pm)
Nice. so close to gold...argh
#4
08/27/2006 (6:19 am)
Soxred93@gmail.com
#5
09/07/2006 (4:37 pm)
Still haven't gotten it...