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New File

by Robert Sutton · in Torque Game Engine · 08/24/2006 (10:00 am) · 1 replies

Ok my question is now that if i make a script file lets say a new weapon how do i bind that weapon to the script file that i wanna create. can someone give me a blank example like a templete

#1
08/24/2006 (10:35 am)
If you talk about weapon cs script look at the crossbow.cs in the example/starter.fps/server/scripts.