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Error, some object isn't properly out of the bins!

by Lars Ricaldi · in Torque Game Engine · 04/30/2002 (10:06 pm) · 2 replies

yep thats what I got and I tried to look for an aswear on the forums.. but I lost my patience so I posted it.
I just compiled it, I got the torqueDemo_DEBUG and when I run it this is what I get:

"Error, some object isn't properly out of the bins!"


:( mmmh hhmmmmm hmmmm

thanx

#1
04/30/2002 (10:11 pm)
The problem is that your debug mode directory is not set properly.

A quick forum search yields these threads which cover this issue:

http://www.garagegames.com/index.php?sec=mg&mod=forums&page=result.thread&qt=3873

http://www.garagegames.com/index.php?sec=mg&mod=forums&page=result.thread&qt=3256

http://www.garagegames.com/index.php?sec=mg&mod=forums&page=result.thread&qt=2599
#2
03/07/2003 (8:36 am)
I know this is really late but just in case someone else has this problem and it is NOT due to their debug directory setting...

I had this occur everytime my server shutdown. I traced it to improper cleanup with objects I created within the engine (rather than through the scripts). Just make sure that, for every sim "object" you create within the engine, you call object->deleteObject() when the server is cleaning up. This properly unregisters the object from the sim manager and calls its onRemove() routine.

I don't know how many others have had this problem but I just thought I would share my solution.