Torque X Xbox 4 way split screen?
by Pauliver · in Torque Game Engine · 08/19/2006 (12:26 pm) · 2 replies
I was wondering if Torque X was going to support a 4 way split screen? Will this alteration be hard to make? Any information about handling input from more than 1 controller in any Torque X (for xbox) product (or even TSE 360) would be great. Thanks
Paul
Paul
#2
i can think of many uses for this, but i feel that the major advantage of xbox 360 over a standard PC is that the xbox 360 can have multiple people play it (i have never seen a successfull computer game do this).
08/19/2006 (4:18 pm)
A Co-Op game, (maybe rainbow 6 style?) or a multi-player game (maybe Alien vs Predator 2 style?)i can think of many uses for this, but i feel that the major advantage of xbox 360 over a standard PC is that the xbox 360 can have multiple people play it (i have never seen a successfull computer game do this).
Associate David Montgomery-Blake
David MontgomeryBlake
But, for me personally, I think that split-screen is only god for co-operative games. For competative games, a simple glance blows any cover an provides quick and easy location information of the "enemy sitting next to you". Not only that, but in attempting to stop people from glance-cheating, many multiplayer levels either blow because they need to look similar from many different persepctives to mask cheating or they simply ignored it.
As you may have noticed, I find split-screen competative action titles to be utterly craptastic. I never understood the round-about Halo tourneys on split-screen. It usually just made me either feel like a cheat because at a glance I knew where they were and what they were doing and it pretty much ruined the game for me. I got spoiled with PC games and did not make the transition well to shooters with split-screen. They lost any fun potential for me.
Now, co-op I love in split screen (except for losing screen real estate.
Sorry to rant in your topic, but split-screen can be good in some games, but it kills any sense of fun for any action competative game that I've played. Playing turn-based stategy games on the same computer felt the same way. Why does player 3 always win? Because he knows what players 1 and 2 were doing. It's like the old-school computer poker where you had to trust your friends and family not to peak at your cards on the same computer. That was disaster waiting to happen.