Question about Publishing for the web & EXE files
by Carolyn Tan · in Torque Game Builder · 08/19/2006 (6:50 am) · 6 replies
Hi everyone,
I am a totally brand new beginner learning the program. The reason I am looking into the TGB is that I would like to use it for building education games for online teaching/learning. Can TGB export or publish the final product so that we can run it on the web? I have seen it on the web at http://www.largeanimal.com/games/all/?id=84 but when I reviewed the TBD Pro application, I could not find an option how to putput to web format or EXE either. I thought TBD can create an EXE file, where I could use Web Game Builder to convert it to web based.
I appreciate any thoughts/input to the above. Thanks in advance. :)
CT
p/s By the way, I work with Flash & Actionscript.
I am a totally brand new beginner learning the program. The reason I am looking into the TGB is that I would like to use it for building education games for online teaching/learning. Can TGB export or publish the final product so that we can run it on the web? I have seen it on the web at http://www.largeanimal.com/games/all/?id=84 but when I reviewed the TBD Pro application, I could not find an option how to putput to web format or EXE either. I thought TBD can create an EXE file, where I could use Web Game Builder to convert it to web based.
I appreciate any thoughts/input to the above. Thanks in advance. :)
CT
p/s By the way, I work with Flash & Actionscript.
#2
I am starting to use AS for games. In the past I use it only for interface interactions only.
08/22/2006 (7:27 pm)
Thanks Azraelk for the valuable info. I hope TGB will come up with a design engine for the web. I think it will be a big hit. They have a wonderful engine right now. I am starting to use AS for games. In the past I use it only for interface interactions only.
#3
08/23/2006 (4:20 pm)
It's been mentioned elsewhere, but you can use a product called igloader to run TGB games on a webpage. The site is here, and there is a free demo version igloader.com/
#4
08/24/2006 (1:32 pm)
Wow! that looks great thanks for the igloader link!
#5
Thanks for the link!
Someone needs to post this as a resource, or in TDN where compiling TGE as an ActiveX control is listed, since those directions are pretty stale.
08/24/2006 (2:11 pm)
Holy cow, I would have never found that on my own.Thanks for the link!
Someone needs to post this as a resource, or in TDN where compiling TGE as an ActiveX control is listed, since those directions are pretty stale.
#6
08/24/2006 (2:30 pm)
FYI, educational uses fall under our educational licensing plan. You should check out the options using the navigation link above, or call/email Davey Jackson directly.
Torque Owner AzraelK
Unfortunately theres no activex viewer or flash plugin so you will have to create an .exe and pack it or make it an installer for it (innosetup/istool is a great free tool for this purpose)
Im also a previous flash actionscript coder, glad to find a collegue here. :)