Need help with buildingh animation
by Blackcode · in Torque Developer Network · 08/17/2006 (2:20 pm) · 1 replies
I bought two animated building packs and I do not know how to use the animated ones...
someone can help me with that part of scripting???
this is the readme.txt from the packs....
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Garagegames RTS Starter Kit & RTS Buildings Pack:Humans
The RTS Buildings Pack:Humans contains 5 animated buildings, ready to use wit the Garagegames RTS Starter Kit. They are located in the "RTSBuildingsPack_Humans/Ready_to_use DTS files Folders/animated/" folder.
Each building has 3 animations/states :
- "Create"
2 frames, non cyclic
This animation provides a building under construction
- "idle"
2 frames, non cyclic
This animation provides a constructed building
- "destroy"
non cyclic
The building falls.
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someone can help me with that part of scripting???
this is the readme.txt from the packs....
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Garagegames RTS Starter Kit & RTS Buildings Pack:Humans
The RTS Buildings Pack:Humans contains 5 animated buildings, ready to use wit the Garagegames RTS Starter Kit. They are located in the "RTSBuildingsPack_Humans/Ready_to_use DTS files Folders/animated/" folder.
Each building has 3 animations/states :
- "Create"
2 frames, non cyclic
This animation provides a building under construction
- "idle"
2 frames, non cyclic
This animation provides a constructed building
- "destroy"
non cyclic
The building falls.
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Associate Canon
First of all, thank you for buying our content packs :)
To animate the buildings, try to use :
%MyBuilding.playThread(0,"AnimationName");
If you want informations and support about the Human and/or the Orc building pack, feel free to contact me at christophe@frogames.com
Thank you
Christophe
www.frogames.net