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Quick dim question about TGB vs TGE

by Ed Averill · in Torque Game Builder · 08/17/2006 (9:57 am) · 2 replies

First, I have an indie license for TGE and TLK, which I'm using to make a farily lengthy exploration game..

BUT (you knew there was a BUT, right?) I'd llike to find a way to get a couple of casual games out while I work on my larger-scope project..

I'm assuming that buying TGB would let me crank out a nice, simple 2D game a bit faster than trying to wrangle 2D type stuff into my TGE/TLK...

Any comments, experiences, and/or flames?

btw, just kidding about the flames... :-|

..ed..

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Programmer, writer, game developer. Born in Florida, lived all over the U.S. Now in Austin, TX!


#1
08/17/2006 (10:05 am)
If you start working with TGB you might not be able to stop and work on your other project. (Thats what happened to me, TGB is just too cool)
#2
08/17/2006 (11:47 am)
I went.. I saw.. I bought an indie license!

If it turns out to be too much fun I might move to a pro license, right now I don't want to hack the engine, I want to script up fun games and crank out weird artwork for same!!

Where to start, where to start...