Game Development Community

TSE / torqueX

by Kory Imaginism · in General Discussion · 08/16/2006 (3:52 pm) · 3 replies

I was wondering how torque X is going to work , is their going to be three different torque X's one for TSE, TGB and TGE or is going to work for all of them? And Is the scripting part in TSE alot different then TGE? I'm going to buy it sometime this week after seeing the milestone 4.


thanks for your time

#1
08/16/2006 (4:05 pm)
I'm tempted to pick up TSE as well... UNLESS this torque X is gonna already be TSE plus other things.
I'm very confused. I'd like some more info on this since i don't want to buy TSE then find out TorqueX is TSE on steroids.
#2
08/16/2006 (4:31 pm)
TorqueX is a totally different product from all other Torque products. It runs only on the XNA framework. It is an all-in-one package that contains a good deal of TGB functionality and a good deal of TSE functionality. It is not a straight port of either.

It's a different tool for a different purpose. If you want to make a game which runs on the XNA framework, than TorqueX is what you want.
#3
08/16/2006 (5:13 pm)
@ Pat Wilson
thanks you, so i think i need to purchase tse and torque X