kyro 2 - memory error ?
by Nick Carnevalino · in Torque Game Engine · 04/29/2002 (8:26 am) · 3 replies
ok this may be an engine problem or it may be just that i have a kyro 2 on a dual amd system ( admitly not a "proven" 100% stable config ) ..
I can relibly get the demo to crash by typing quit(); at the console when in windowed mode ( doing so in full screen has never given me an error )
typing quit(); does dump stuff out to the console.
i get an error popup window (from windows .. doesnt look like it was created from torque ) with some hex addresses and the message "the memory could not be
read" .. colsole dumps out:
Fatal: (c:\multiplayer\torque\engine\sim\sceneobject.cc @ 824) Error, some object isn't properly out of the bins!
sometimes one or 2 times .. sometimes screens full.
Now does this look like a system problem ( i.e. win2k ) or a torque problem? .. i ask because the console error looks like torque died .. but did torque cauze windows to have a memory error or did the memory error cauze torque to die? and how can i figure out what one ( note the compiler is on a seperet xp system so running VC6's debuger is out )
i can provide more info if needed.
I can relibly get the demo to crash by typing quit(); at the console when in windowed mode ( doing so in full screen has never given me an error )
typing quit(); does dump stuff out to the console.
i get an error popup window (from windows .. doesnt look like it was created from torque ) with some hex addresses and the message "the memory could not be
read" .. colsole dumps out:
Fatal: (c:\multiplayer\torque\engine\sim\sceneobject.cc @ 824) Error, some object isn't properly out of the bins!
sometimes one or 2 times .. sometimes screens full.
Now does this look like a system problem ( i.e. win2k ) or a torque problem? .. i ask because the console error looks like torque died .. but did torque cauze windows to have a memory error or did the memory error cauze torque to die? and how can i figure out what one ( note the compiler is on a seperet xp system so running VC6's debuger is out )
i can provide more info if needed.
#2
04/30/2002 (8:16 am)
dev_stable ( head ) and i check for updateds almost daily. ... the kyro is a picky card and untill AMD fixes a dual cpu / amd agp driver error , iv'e had to revert back a few ver's on my vid card driver ( their is a fix for nvidia cards but not for radons or kyros ) so i wouldnt be suprized if it turns out to be on the machine side and not the code.
#3
I haven't seen this myself, and don't know the memory at all -- the GG guys may know what is going on.
d
05/02/2002 (7:09 am)
I'm hard-pressed to see this as an issue with either the video card or the machine. It might be a config issue with TGE or something else weird... but so far as I know that's a debug error reporting mechanism for notifying the programmer of memory leaks of some kind.I haven't seen this myself, and don't know the memory at all -- the GG guys may know what is going on.
d
Torque Owner David Chait
there were errors like that a LONG time ago. haven't seen them recently. the GG gang would know better possible causes.
d