Torque X
by Geoff \'Got Haggis?\' Rowland · in General Discussion · 08/14/2006 (7:05 am) · 74 replies
Quote:
What is Torque X? What is XNA?
"Torque X" is what we've dubbed Torque on XNA. XNA is Microsoft's overall umbrella brand for game development technologies and tools. The XNA Framework is a C#-based, managed code game development-specific framework that provides low-level utilities, and wraps Direct X for managed code use. XNA Game Studio Express is Microsoft's IDE for XNA, its similar to Visual Studio, with game development-specific enhancements. Microsoft also just announced that with XNA Game Studio Express, you can play the XNA-based games you create on the Xbox 360 as well as Windows.
Please see the Torque X landing page for more information on Torque X (FYI GGers, the Torque X landing page will launch on the main GG site on Monday: www.garagegames.com/products/torque/x
What we've done is port key pieces of Torque over to C# in order to make it work with the XNA Framework. Microsoft's approach with XNA is really cool for game developers of all kinds. Besides being able to make games on consoles, it honestly turns out that doing games in managed code is a smart way to go. Torque X projects are performant already, and we're not even done with it yet.
Our goal is to have feature parity between Torque X and our existing engines TGB and TSE. We've already got a lot of their functionality up and running, and Torque X is even leading the way in some cases... we've been able to get nice implementations of some future TGB and TSE features, such as shaderized 2D scenes and polysoup collision detection in TSE, up and running in Torque X very quickly (thanks in part to the ease of working with managed code).
Why don't you just finish what you've already got started?
We are. We're shipping TSE Miletone 4 this week, and that includes a full static and dynamic lighting and shadowing system, as well as some awesome graphical special effects, performance improvements, and a lot more. TSE is making incredible progress, and is feature complete with Milestone 4! For the TSE release, all we have left to do is tune, polish, squash any remaining bugs, and write lots of good docs.
We just shipped TGB 1.1.1, which includes all kinds of fancy new features, including a whole new tile editor, and a bunch of usability improvements based on community feedback. TGB updates are continuing apace, and we'll have a new one every few weeks!
We're also working on a big update to TGE. Constructor is well into its Beta. And we even just entered Beta on a new game we've been doing internally. GG is getting stuff done faster than we ever have before, and Torque X is just an exciting new addition to our efforts!
i found this on the interweb
#2
http://www.microsoft.com/presspass/press/2006/aug06/08-13XNAGameStudioPR.mspx
08/14/2006 (7:07 am)
I read the keynote press release from M$ which mentions GG. I love C#, I seriously can't wait to see what GG makes out of this.http://www.microsoft.com/presspass/press/2006/aug06/08-13XNAGameStudioPR.mspx
#3
08/14/2006 (7:15 am)
I couldn't help but notice in that article they say TSE MS 4 will ship this week. Good news all around.
#4
Edited: I didn't see that the URL the OP listed was from GG. I guess I didn't pay close enough attention, I just assumed it was from another internet website. That's what I get for assuming huh? ;)
08/14/2006 (7:17 am)
It would be nice for *us* to hear this stuff from GG instead of having to search for it on the internet. Reading about TSE MS4 in some other forum or website is kind of stange. I know some information was released for TLK owners (which I am) but I haven't seen anything in the official TSE forums unless I'm missing something.Edited: I didn't see that the URL the OP listed was from GG. I guess I didn't pay close enough attention, I just assumed it was from another internet website. That's what I get for assuming huh? ;)
#5
08/14/2006 (7:21 am)
I am so, so excited. GarageGames and Microsoft really are amazing.
#6
08/14/2006 (7:24 am)
I agree, I'm always annoyed with it as well when we learn about stuff this way. I'm sure they were planning on announcing it this morning, but with GG being on the west coast they're probably just now waking up.
#7
08/14/2006 (7:29 am)
Yes, they plan on announcing this today. As you can see, the site for Torque X isn't even live yet. This was one of several press releases that got released a bit early.
#8
Just joking, I can't WAIT until this is out. C# is my language of choice!
08/14/2006 (7:57 am)
Does this suprise anyone? I mean come on, it IS Microsoft. They always get everyone in the end! This reminds me of a saying.. "Resistance is futile!" ;)Just joking, I can't WAIT until this is out. C# is my language of choice!
#9
08/14/2006 (7:57 am)
I wonder if this means we will need console licenses, and if so what the costs are?
#10
08/14/2006 (8:03 am)
@Dreamer - they have the game studio express which would allow you to play it on your own box or pc, but most likely (at least for now) not release the game itself commercially. They have a non-express version IIRC that you pay for that's the full blown deal.
#11
08/14/2006 (8:25 am)
I hope they dont use MDX for that... :/
#12
It's from Saturday, December 10, 2005
08/14/2006 (8:31 am)
Eat this :)Quote:
GarageGames and Microsoft have agreed today to merge forces on the critically acclaimed game engine that powered AAA title Tribes II and is being used by independent game developers all over the world.
The new Torque X-Box Engine (TXE) will run exclusively on Microsofts X-Box, with full support for all features of the most advanced game console currently on the market. Plans to port the engine to the upcoming X-Box 2 are also being made.
In addition, Microsoft has acquired a 65% share in GarageGames and will actively support independent game developers who wish to bring their titles to the X-Box platform.
Support for the old TGE and TSE products will continue until the end of 2005.
As a special gift to all GarageGamer Newsletter subscribers, if you purchase TXE use the code "April1st" when you check out, you can save $5.
It's from Saturday, December 10, 2005
#13
08/14/2006 (8:34 am)
Hey, you know how the saying goes: "If you can't beat 'em, buy 'em!"
#14
08/14/2006 (8:42 am)
Honestly I didn't know they were going to announce Sunday.
#15
08/14/2006 (8:43 am)
Umm that was supposed to be an April fools day prank I thought?
#16
What does this mean? Does it mean what think it mean.
08/14/2006 (8:53 am)
Support for the old TGE and TSE products will continue until the end of 2005.What does this mean? Does it mean what think it mean.
#17
08/14/2006 (8:55 am)
That uh, is an april fools prank, Michael.
#18
Edit: Points out that we're halfway through 2006, so support would have ended 8 months ago =P
08/14/2006 (8:58 am)
LOL! Wow.. it's obviously an april fools day prank guys! Look at the 'coupon' code. Microsoft doesn't buy 65%, they buy just enough to retain control 51% ;)Edit: Points out that we're halfway through 2006, so support would have ended 8 months ago =P
#19
08/14/2006 (9:03 am)
Yep but joke would be if turn out to be the other way round.
#20
08/14/2006 (9:05 am)
If MS bought GG, we'd have to pirate TGE/TSE just for the sake of reputation ;)
Torque Owner Geoff \'Got Haggis?\' Rowland
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