Game Development Community

RPG Map w/Points of Interest

by Peter Simard · in Torque Game Engine · 08/13/2006 (10:20 pm) · 12 replies

Hey everyone, here is a resource I think some of you might be interested in:

Quote:
A mission wide overhead map for your Torque RPG. A rotated arrow will follow the player as he traverses the mission. Points of interest can be defined at specific locations and can be given a unique title, description, bitmap, and hoverover. You can mark permanent areas such as buildings, merchants, landmarks, etc. In addition you can also use temporary POIs to mark non-permanent destinations such as quest givers/destinations, group members, and others.

www.crownsofpower.com/images/mapView.jpg
www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=11084

#1
08/14/2006 (6:38 am)
Seems to be interesting, will test this ressource...
#2
08/14/2006 (6:51 am)
This is very cool!

Thanks for sharing it with us.

Steve
#3
08/14/2006 (7:04 am)
Nice! I just noticed this when looking through the new resources. Excellent job!
#4
08/14/2006 (2:44 pm)
Pretty cool.
#5
06/07/2007 (2:18 pm)
Is there someone out there that can email me this resource or repost it?

I am very interested in it's content but am a TGE 1.5 and up owner.
#6
06/07/2007 (2:31 pm)
I guess I'm trying to revive a 10 month old post :P
#7
06/07/2007 (6:09 pm)
You should be able to access it if you have a TGE license. You may need to contact someone at GG and have them update your permissions.
#8
06/07/2007 (6:10 pm)
If you can't access it, email one of the support links. There was a website issue with those who just bought 1.5 accessing older content. They can fix it for you :)
#9
06/07/2007 (6:46 pm)
Never seen this before today... ::drooooollllll::
#10
06/07/2007 (7:19 pm)
Can someone who has used this look at the resource and answer that bottom couple of questions? we are having a hell of a time getting this working
#11
06/08/2007 (7:36 am)
Shows up all the tiling textures ;). Seems like a cool resource, though. Gotta have my permissions updated, though... :P
#12
06/08/2007 (8:41 am)
Thanks for the updates, I will contact someone ASAP. :)

[edit]
As an update I can now see it. Thank you again for the tips.