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Display 2d game over 3d world

by Warren Henderson · in Technical Issues · 08/13/2006 (9:38 pm) · 2 replies

Does anyone know how I should go about displaying a 2d game over the generic FPS that comes with the Torque game engine. For example, I would like the user to be able to initiate a 2d game like pac man that would be displayed on the screen while the 3d world is still active.

An example of this is in Timesplitters 2, a user can play a game of "snake" in the middle of a mission.

I am a newbie so any help, general pointers, or buzzwords that I am missing in my searches would be greatly appreciated.

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#1
08/13/2006 (11:53 pm)
Base it on a gui control, there is no reason it shouldnt work.
#2
08/14/2006 (7:05 am)
Ok I'll give it a shot, thanks for the reply.