Display 2d game over 3d world
by Warren Henderson · in Technical Issues · 08/13/2006 (9:38 pm) · 2 replies
Does anyone know how I should go about displaying a 2d game over the generic FPS that comes with the Torque game engine. For example, I would like the user to be able to initiate a 2d game like pac man that would be displayed on the screen while the 3d world is still active.
An example of this is in Timesplitters 2, a user can play a game of "snake" in the middle of a mission.
I am a newbie so any help, general pointers, or buzzwords that I am missing in my searches would be greatly appreciated.
An example of this is in Timesplitters 2, a user can play a game of "snake" in the middle of a mission.
I am a newbie so any help, general pointers, or buzzwords that I am missing in my searches would be greatly appreciated.
Torque Owner AndrewOsborne