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Images in the Layer Editor (TGB 1.1.1)

by Kevin James · in Torque Game Builder · 08/11/2006 (5:38 am) · 9 replies

I downloaded the newest version of TGB yesterday, 1.1.1, and I'm having problems with the tile layer editor. Everything works in it, except when I try to select an Image in the dropdwon, the box comes down, and it is 2 inches long for some reason, but I has no images in it. Let me know if you have this problem, or know what I'm doing wrong!

Thank-ya

About the author

Hobbyist game developer -- free and open source games FTW.


#1
08/11/2006 (4:51 pm)
Can you actually create a tilemap? ie, is there an option which lets you do this under the "tilemap" rollout? Or have you got the same problem as me?
#2
08/11/2006 (5:02 pm)
That's not my problem. I can create a layer and edit it, but when I try to select a image for a brush, nothing is in the dropdown.
#3
08/12/2006 (10:14 am)
@Kevin - You have to specify:

- a defaultimage by going to 'Project/Image Map Builder...'

AND/OR:

- project resources by going to 'Project/Resources...'

-Unk
#4
08/17/2006 (4:06 pm)
How do I specify a default image?

I looked in both the Image Map Builder and Resorce adder but found nothing of that nature.

Thanks. . .
#5
08/17/2006 (4:15 pm)
FYI

I checked all of the default projects and I cannot choose a image for the tile brush there either.

Creating a new project does nothing either. . .
#6
08/18/2006 (1:24 pm)
You specify a default image by:

1) Clicking on 'Project/Image Map Builder...' from the toolbar
2) It should bring up a pop up window that says Choose Your Image File.
3) Browse to a folder with images
4) Click on an image file
5) The image should show up in the preview window
6) Click 'select' when you find the image you want.
7) The window changes to an 'Image Builder' window.
8) Select the image options you want.
9) Click 'Save' to set the image as your default tile map image.

This new image map should now up in the tile layer image dropdown as the default image.

NOTE: One thing I did notice that might be confusing: If you are currently editing a tile layer in the Tile Layer Editor (from the 'Edit' tab -> 'Edit Tile Layer' button) when you create a default tilemap, the tilemap will not show up until you exit out and reopen the Tile Layer Editor.

-Unk
#7
08/20/2006 (9:54 am)
@Kevin, did you get this working?

-Unk
#8
08/20/2006 (3:09 pm)
Hey Unk! Thanks for your help and concern! I also apologize for the delay in replying, I've been busy (and lazy with TGB!), but you'll be glad to know I solved my problem! However I solved it by reinstalling TGB. I tried to do what you said but it didn't work. My biggest problem was that I installed the new version over all the old directories, which is probably why your method didn't work for me.

Thanks so much for your time!
#9
09/02/2006 (2:50 pm)
A fresh install fixed my problems with 1.1.1 as well.