Game Development Community

16:9 Monitor

by James Rozee · in Torque Game Builder · 08/09/2006 (8:26 am) · 4 replies

Hi,

I don't necessarily think this is a bug. I have a widescreen HD monitor. When I design a level, the aspect ratio looks correct but when I play the level (fullscreen or windowed doesn't matter), it's stretched. I think it's because of the widescreen. Is there something I can do to fix this? Thanks.

James

#1
08/09/2006 (9:34 am)
You can either change the screen resolution to a 4:3 size, or change the camera size to a 16:9 size. I suppose you could also code the game to detect which ratio the resolution is at and adjust the camera size accordingly.
#2
08/10/2006 (9:03 am)
I was just curious because the editor doesn't suffer from it but playing the level does. Thanks. I'll see what I can do.
#3
08/10/2006 (9:34 am)
Check out the new release of TGB and play with the "designed for" resolution of the camera.
#4
08/10/2006 (9:36 am)
Thanks. I just downloaded it. I'm actually waiting for the Tile Pack. I hope it is out today or tomorrow. Thanks again.