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RealmWars MAC problem

by John "Anam" Onorato · in General Discussion · 04/26/2002 (2:52 am) · 5 replies

Hi there. I just did something stupid, I think :) I ran garageGames release 0.0.1 of RealmWars. Did this on my Macintosh G3 running OS 9.2.2

The game seemed to run okay, except for some wierdness when I tried to change the game resolution to 1280x1024 (that's my screen resolution; I've got an ATI Radeon PCI). That caused me to soft reboot, restart the game, and run it at the default 648x480 windowed.

I played the game a little bit, then quit. I seem to recall some problems quitting, as well.

Anyway, it seems to have screwed up my system. I've gotten the system to work okay now, all excpet for TCP/IP ... and that I can't seem to fix.

I have a cable modem, hooked to my mac and 2 PCs. The PCs have connectivity; my Mac doesn't.

Symptoms: I have an IP, but I can't connect to anything using any programs. According to the TCP/IP control panel, My IP is the same as that of the router, which seems wierd to me. I've tried resetting the IP several times, by changing from Obtain an Address by DHCP (which iswhat it should be) to Obtain through RARP or BOOTP. This hasn't worked. When I have it on anything other than DHCP, my system goes VERY VERY SLOWLY, like my Mac has to take a minute long 'think break' in between every operation.

I've tried removing preferences: Open Transport, TCP/IP and Internet. I've tried removing System prefs as well. I've looked at my extensions and my system folder; I've looked at everything by Date Modified, but nothing is coming up.

And I still don't have 'net connectivity.

PLease help! :) What should I try next? PLease reply to anam@io.com or rhian@austin.rr.com thanks!



Anam

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#1
04/27/2002 (7:46 pm)
What weirdness in 1280x1024?

What happened while quitting?

I've been running this codebase on machines for a year, and never had any side-effects.

Of course, a system crash or reboot can always have its issues. Your TCP thing just sounds odd. I'd try switching to Manual, then back to DHCP. If your machine is getting the router's address, there's something else wrong. And there's nothing I can even think of that I could directly attribute to TGE.

d
#2
05/05/2002 (9:46 pm)
Did you fix your mac problem?
#3
05/31/2002 (10:40 am)
Bill Mac IT man here. Your problem is most likely NOT TGE related as I have had no issues with TCP/IP on 9.2.2.

Well let me take that back and inch.

In OS 9.0.4 - 9.2.2 I've had issues with any and all 3D games that use networking. Running a 3D hsmr with networking will sometimes kill all access to the network to other apps..including Airport (ticks the wife off!) I've had these issues with Unreal Tournament, Quake, and but extremely Rare in TGE...so rare that I would believe its my ISP 99% of the time. Rebooting fixes it everytime unless the ISP is down...naturally.

You MUST have fixed your issue by now. But for future reference this is how I troubleshoot a DHCP set up.
Go TCP/IP control panel..hit Command K..duplicate your DHCP setting and rename it Manual..activate it..set everything manually...be sure and get your info before you switch..Anytime you have problems..switch between the two settings..IMPORTANT..make sure ALL net apps are NOT running on the system while you are trying to troubleshoot or the system will not release the IP its stuck on.

If all else fails..toss the TCP/IP prefs. Mucking with TCP/IP and crashing tend to corrupt the file. As for your machine showing up as the router address..thats wacked..reset the cable modem..and ALL your machines..I think its your router at that point.

TGE's networking is beautiful..almost want to strip the whole game engine part out just to make peer-to-peer out of the code thats left over..if I knew how to do that!
#4
06/01/2002 (9:35 pm)
I do actually have an issue in Torque myself.

Clicking on the title bar Crashes..that is locks up the whole machine..occassionaly I can get out of it with the programmers button and G 1..
I haven't tested this in X..I probably should.

So what I'd like to ask is how could I program out that title bar..and while i'm in thatpart of the code..could I constrain the console (extra window) to a smaller portion of screen space (game blocks console).

While I'm asking..how to get the console log to spit out to a file..or is it happening and I don't where its happening to.

Here's something to note about my problem...which I imagine is going to point to an extension conflict. I crash on my G4 dual 450 with 1.2 gigs of RAm. But when demoeing my build on a 333 G3 iMac with all of maybe 196 megs of Ram...I could move the window all over the screen with the title bar...could it be my appearance setting..I do have the Banned and controversial Liquid Them 1.2 running. (ssssh don't tell Apple Legal ha!)
Oh my screen resolution is 1280x1024@75hz..don't know if that has anything to do with it. the iMac was set to whatever the hell top res those old critters get.

Next time I'm in the mood to crash I'll test this theme possibility and let you know if that was it.
#5
06/02/2002 (7:31 pm)
yeah, i remember there was some issue with window-title-bar clicking/dragging attempts under os9. never really looked into it -- and don't have much time to at the moment. definitely post if you figure anything out.

d