Game Development Community

AI path nodes

by Ashley Rowe · in Technical Issues · 04/25/2002 (4:34 pm) · 1 replies

Hi, would it be wise to use AI path nodes in order to make elevators and doors?

Like from point one, when the elevator is triggered, it moves to point two, then to point three?

Has anyone got any example code for this, or is there another way other than our little AI friends help?

Ashl

#1
04/25/2002 (4:57 pm)
you mean use the nodes to tell an object where to travel?
...
there are other nodes Markers.. no need to use the ai ones.
where do you plan on getting the object from?
:)

Im close to completing door support via *.map files.
expect to find that in the resources for SDK owners soon.