Need help setting up Character Select
by Thomas Shaw · in Torque Game Engine · 07/26/2006 (10:52 am) · 2 replies
Hi all,
I know this is asking alot, but:
Basically I need someone to setup a simple character select screen for me.
I am an artist recently graduated from college with a B.A. in Digital Arts. On my portfolio website I would like to have a download that people could grab that would show-off the character design work (etc.) I did in my senior project.
For my senior Proj, I made 3 characters with full animations etc. for a game that a couple of my fellow students created in TGE 1.3
I have compiled and setup tge1.4 with cgwater/interiors/dynamic lighting, and the melee fighting resource.
I have everything ready - I basically retextured and remodeled the starter.fps demo level, added a bunch of my own props, so that all the artwork is my own.
What is holding me up is, I can't seem to get a character select screen set up. I need people to be able to select 1 of the 3 player models, with the appropriate weapon to use in the level. I tried porting over the select screen that we used in the senior project, and also the realm wars screens, but I just messed everything up badly.
I really need help; I am using huge amounts of time trying to set this one thing up, when I should be doing other things.
Any help is appreciated. Thank you.
I know this is asking alot, but:
Basically I need someone to setup a simple character select screen for me.
I am an artist recently graduated from college with a B.A. in Digital Arts. On my portfolio website I would like to have a download that people could grab that would show-off the character design work (etc.) I did in my senior project.
For my senior Proj, I made 3 characters with full animations etc. for a game that a couple of my fellow students created in TGE 1.3
I have compiled and setup tge1.4 with cgwater/interiors/dynamic lighting, and the melee fighting resource.
I have everything ready - I basically retextured and remodeled the starter.fps demo level, added a bunch of my own props, so that all the artwork is my own.
What is holding me up is, I can't seem to get a character select screen set up. I need people to be able to select 1 of the 3 player models, with the appropriate weapon to use in the level. I tried porting over the select screen that we used in the senior project, and also the realm wars screens, but I just messed everything up badly.
I really need help; I am using huge amounts of time trying to set this one thing up, when I should be doing other things.
Any help is appreciated. Thank you.
#2
Impliment SQLite into your current engine build and I will show you how to do it. There are resources here that show you how to do that.
07/28/2006 (9:11 am)
So you just want some character select code?Impliment SQLite into your current engine build and I will show you how to do it. There are resources here that show you how to do that.
Torque Owner William Fox
Torque version should not be an issue with using those models other than possible directory path changes
what you need is a lobby (client side) that loads before the multiplayer join lobby
to facilate selection or modify main lobby like the RTS lobby to allow changes and a READY function
unless this info is to be stored for future play
then you have alot of work to do
and alot of mods to the setup
you will need to modify for multiple players not people but models
all players (people) will need your version of Torque exe and have all files added and paths correct
two very low cost resources
MMOKIT - by Dreamer
Minion of Mirth - Prarrie Games - Josh Ritter
and a great free resource the Torque site itself