Please Help: GuiControl
by Travis Hoffstetter · in Game Design and Creative Issues · 07/25/2006 (1:50 pm) · 2 replies
I am trying to make a menu pop up in game, very similar to the "do you want to exit" menu from the fps starter kit. I looked at the exit menu and tried to make mine the same. However when my menu pops up, the screen around the menu window shakes and the mouse cursor leaves a trail.
I start by making a new gui of type GuiControl. Then I add a GuiWindowControl and a GuiMLtextCtrl with sample text on the window. I have looked at the exit menu gui (MessageBoxYesNoDlg) and my own gui and I can't see any differences. I even made a GuiControl and then pasted in the exit window provide by GG and I still got the same error.
Do I need to start with a different gui type than GuiControl or add a command or something? Thanks, for any help in advance.
I start by making a new gui of type GuiControl. Then I add a GuiWindowControl and a GuiMLtextCtrl with sample text on the window. I have looked at the exit menu gui (MessageBoxYesNoDlg) and my own gui and I can't see any differences. I even made a GuiControl and then pasted in the exit window provide by GG and I still got the same error.
Do I need to start with a different gui type than GuiControl or add a command or something? Thanks, for any help in advance.
Torque Owner Phil Mundy