Adding more detail textures
by Bobby Leighton · in Torque Game Engine Advanced · 07/24/2006 (12:39 pm) · 1 replies
I was wondering if there is anyone that would be willing to assist me in adding more detail textues to TSE....So far I have mod'ed the Engine so that I can call detailTex2 from the Mission file..I altered most of the Atlasinstance2.cpp and .h,pretty much just added the extra code similar to Vincent's resource on the htc blender....that is all working and compiles with no errors...but what I want is to be able to blend these...can I use a single alpha map as a blendmap for these 2 detail textues that are there...now
Torque Owner Bobby Leighton
Imagn' Games