Game Development Community

Adding more detail textures

by Bobby Leighton · in Torque Game Engine Advanced · 07/24/2006 (12:39 pm) · 1 replies

I was wondering if there is anyone that would be willing to assist me in adding more detail textues to TSE....So far I have mod'ed the Engine so that I can call detailTex2 from the Mission file..I altered most of the Atlasinstance2.cpp and .h,pretty much just added the extra code similar to Vincent's resource on the htc blender....that is all working and compiles with no errors...but what I want is to be able to blend these...can I use a single alpha map as a blendmap for these 2 detail textues that are there...now

#1
07/24/2006 (12:43 pm)
Oh yes I added the extra detail tex and stuff for the shaders and those are working too..I thought I might be able to do the blending there if i cant do it with torque script