Game Development Community

Anti-Aliasing?

by Andres Hernandez · in Torque Game Engine Advanced · 07/23/2006 (10:41 pm) · 2 replies

As far as I can tell neither TGE or TSE implement any kind of AA. I did a search on the site and didn't come up with anything useful. I also tried to manually enable AA on my video card and run both the TGE and TSE demos and I didnt see a difference. So does any version of Torque (hopefully TSE) support anti-aliasing? If not, is this planned for an upcoming milestone? Thanks.

#1
07/25/2006 (12:44 pm)
Yes, we'll have FSAA in TSE. Right now it's not enabled because it's not compatible with the way the glow buffer works.
#2
07/26/2006 (9:47 am)
Thanks Brian. Thats good to know.