Game Development Community

Might as well ask....

by John Spivey · in Artist Corner · 07/23/2006 (7:28 pm) · 1 replies

Fit to face is nice. I am having trouble getting altered textures to match up right with other textures. There was a REALLY nice feature in the doom editor where you could select a face and sort of "copy" its properties and then select another face and "paste" those properties to that face. It made texture allignment very very easy. Especially when it came to tile type textures. Just click the new face and viola...it matched up perfect.

Still messing around with it but having some trouble when I mess up a textures properties and then try to get it back to its "default" setting. Right now I am just having to remake the brush and start from scratch each time. I suppose when "undo" gets implemented that will help a lot.

Just a thought that crossed my mind. The properties copy/paste was a real nice feature in the doom editor. Thought it was worth mentioning.

Good work so far. Still have not been able to make any of the models usable in game engine. But then again I have not messed too much with any of that so I suppose is just me.

#1
08/02/2006 (3:01 pm)
This is a great idea. I don't know if it will make it into 1.0 but there is a good chance =)