Game Development Community

Atlas

by Jarno Mannelin · in Torque Game Engine Advanced · 07/22/2006 (9:37 pm) · 1 replies

Hi

I'd like to know mnore about features of Atlas. Most of Atlas documentation is for TSE owners only, and I'm not going to buy TSE just to see what it contains. If there is (detailed) presentation about Atlas, please let me know. Issues still unclear to me include whether accessible areas need to be rectangular, can the terrain be in many levels (caverns, steeps, etc.), will water-shape interaction be improved (floating on waves), and so on. Thank you in advance.

#1
07/23/2006 (8:16 am)
Hi

Quote:
Does accessible areas need to be rectangular?

Right now, yes.

Quote:
Can the terrain be in many levels (caverns, steeps, etc.)?

You can fully transform the terrain, so yes.

Quote:
Will water-shape interaction be improved (floating on waves)?

I think not, it's too specific and would be a huge performance waste.