Tube Walk (new level)
by Andrew Sears · in Marble Blast · 07/22/2006 (1:46 pm) · 25 replies
Here is a fun, creative, new level I've made called "Tube Walk".
Instructions:
1- Copy and paste the code in the following posts into a text editor such as Notepad or TextEdit.
2- Save the file as something.mis
3- Put this file in marble->data->missions->custom, inside the MarbleBlast folder.
(For Mac OS X, username->Library->MarbleBlast)
4- Open MarbleBlast (the game), and it should be in the Custom tab!
NOTE: If you are unable to use this method of downloading a level, then post your e-mail address here if you want it and I will send it to you.
Have fun!!
Instructions:
1- Copy and paste the code in the following posts into a text editor such as Notepad or TextEdit.
2- Save the file as something.mis
3- Put this file in marble->data->missions->custom, inside the MarbleBlast folder.
(For Mac OS X, username->Library->MarbleBlast)
4- Open MarbleBlast (the game), and it should be in the Custom tab!
NOTE: If you are unable to use this method of downloading a level, then post your e-mail address here if you want it and I will send it to you.
Have fun!!
About the author
#2
07/22/2006 (1:47 pm)
};
new InteriorInstance() {
position = "-44.692 -27.5592 462.952";
rotation = "0 0 1 90";
scale = "1 1 4";
interiorFile = "~/data/interiors/8trim.dif";
showTerrainInside = "0";
};
new StaticShape() {
position = "-5.94694 -8.28699 477.585";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RoundBumper";
};
new StaticShape() {
position = "-6.13529 -19.6379 477.555";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RoundBumper";
};
new StaticShape() {
position = "-6.10381 -18.4287 477.555";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RoundBumper";
};
new Item() {
position = "-5.92464 -40.7228 477.63";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "GemItem";
collideable = "0";
static = "1";
rotate = "1";
};
new InteriorInstance() {
position = "-42.203 2.11443 474.787";
rotation = "0 0 1 180";
scale = "1 1 1";
interiorFile = "~/data/interiors/parts/tubes/tube_turn.dif";
showTerrainInside = "0";
};
new InteriorInstance() {
position = "-42.9863 5.5056 474.5";
rotation = "1 0 0 100";
scale = "1 1 1";
interiorFile = "~/data/interiors/parts/halftubes/halftube_long.dif";
showTerrainInside = "0";
};
new Item() {
position = "-28.1558 5.16534 477.463";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "GemItem";
collideable = "0";
static = "1";
rotate = "1";
};
new StaticShape() {
position = "-54.4522 -7.098 477.713";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "DuctFan";
};
new Item() {
position = "-54.6359 -4.47808 477.787";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "GemItem";
collideable = "0";
static = "1";
rotate = "1";
};
new ScriptObject() {
pad = "3757";
bonusTime = "0";
gemCount = "0";
time = "0";
penaltyTime = "0";
powerUp = "0";
};
new InteriorInstance() {
position = "5.62973 5.41663 474.298";
rotation = "0 1 0 25";
scale = "1 1 1";
interiorFile = "~/data/interiors/parts/tubes/tube_long.dif";
showTerrainInside = "0";
};
new Trigger(noleft) {
position = "-8.0928 9.91937 477.109";
rotation = "1 0 0 0";
scale = "4 1.5 2";
dataBlock = "HelpTrigger";
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
text = "Don\'t go to the left until you have six of the gems.";
};
new InteriorInstance() {
position = "26.8711 8.36919 484.575";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "~/data/interiors/parts/tubes/tube_turn.dif";
showTerrainInside = "0";
};
new Item() {
position = "39.1657 16.1693 487.757";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "SuperJumpItem";
collideable = "0";
static = "1";
rotate = "1";
};
new InteriorInstance() {
position = "39.2156 51.4486 496.899";
rotation = "0 0 1 90";
scale = "1 1 1";
interiorFile = "~/data/interiors/parts/tubes/tube_long.dif";
showTerrainInside = "0";
};
new InteriorInstance() {
position = "36.0292 57.5736 499.864";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "~/data/interiors/advanced/trapdoor.dif";
showTerrainInside = "0";
};
new StaticShape() {
position = "40.1532 54.564 505.987";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "SignFinish";
};
new StaticShape(EndPoint) {
position = "39.2495 54.5156 499.764";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "EndPad";
};
new Item() {
position = "38.9912 6.26948 487.575";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "GemItem";
collideable = "0";
static = "1";
rotate = "1";
};
new AudioProfile(MusicProfile) {
fileName = "~/data/sound/Shell.ogg";
description = "AudioMusic";
preload = "0";
};
};
//--- OBJECT WRITE END ---
#3
I noticed a misalignment :)
07/22/2006 (1:52 pm)
For once your level contains itself in 2 posts!!!I noticed a misalignment :)
#5
07/22/2006 (2:17 pm)
When CLAV4 is going to be released I'm changing all the level numbers to 0 1 2 3 4 etc I had enough of 327857183967914679267969. Instead of being top I'll put ya bottom.
#6
The aforementioned misalignment is at the beginning, where the tube_long meets tube_intersect. Also, the gold time is a bit too high. The first time I finished the level, I did 1:00.33 (ARGH!), and the second I did 58.56, with quite a few mistakes.
Third time: 48.92 :)
07/22/2006 (2:48 pm)
Nice level.The aforementioned misalignment is at the beginning, where the tube_long meets tube_intersect. Also, the gold time is a bit too high. The first time I finished the level, I did 1:00.33 (ARGH!), and the second I did 58.56, with quite a few mistakes.
Third time: 48.92 :)
#7
07/22/2006 (3:37 pm)
I did 40.something. :)
#8
07/22/2006 (4:49 pm)
Pretty hard level. I agree with technostick about the misalignments. That's a well put gold time as well though!
#9
07/22/2006 (5:22 pm)
I think 50 would have been a better gold time. Maybe I'm getting better at MBG?!
#10
Note - u got 3 WRs (so u have 2, sobeit), meaning u getting good.
07/22/2006 (6:14 pm)
You got 45, then yes.Note - u got 3 WRs (so u have 2, sobeit), meaning u getting good.
#11
07/22/2006 (6:56 pm)
Man this is hard. I keep going one pixel too far to the right and falling off.
#12
07/22/2006 (7:01 pm)
Use the left/right keys :)
#13
07/23/2006 (12:22 am)
Don't change the level numbers to something low. Lower them just till they're around 300. I've got 300+ levels and I really don't enjoy surfing through them to find a level.
#14
organize some folders somewhere where you have the levels grouped in certain orders, i.e. : Always play, new levels to play, my levels
I think I'll do CLAV4 with levels beginning in 300, if I feel nice.
07/23/2006 (12:59 am)
"and I really don't enjoy surfing through them to find a level."organize some folders somewhere where you have the levels grouped in certain orders, i.e. : Always play, new levels to play, my levels
I think I'll do CLAV4 with levels beginning in 300, if I feel nice.
#15
07/23/2006 (7:42 pm)
OK, now HOW did you get 48 seconds stick?! I go as fast as possible and still can't even get gold!!
#16
07/23/2006 (11:23 pm)
Not in Finder. In the game.
#17
07/24/2006 (4:05 pm)
Soxred93@yahoo.com
#18
07/24/2006 (6:10 pm)
I sent it to you, too :)
#19
07/24/2006 (6:34 pm)
I recieved it, it is a hard level
#20
07/24/2006 (6:46 pm)
It is indeed, however, the gold time is easy. I missed gold by 0.33 seconds the first time I played it!
Andrew Sears
//--- OBJECT WRITE BEGIN --- new SimGroup(MissionGroup) { new ScriptObject(MissionInfo) { goldTime = "60000"; name = "Tube Walk"; desc = "Roll on top of the tubes while collecting gems and avoiding hazards."; startHelpText = "Keep your balance!"; level = "10000000000000000000000"; artist = "Andrew Sears"; type = "Custom"; }; new MissionArea(MissionArea) { area = "-360 -648 720 1296"; flightCeiling = "300"; flightCeilingRange = "20"; locked = "true"; }; new Sky(Sky) { position = "336 136 0"; rotation = "1 0 0 0"; scale = "1 1 1"; cloudHeightPer[0] = "0.349971"; cloudHeightPer[1] = "0.3"; cloudHeightPer[2] = "0.199973"; cloudSpeed1 = "0.0005"; cloudSpeed2 = "0.001"; cloudSpeed3 = "0.0003"; visibleDistance = "500"; useSkyTextures = "1"; renderBottomTexture = "1"; SkySolidColor = "0.900000 0.900000 0.900000 1.000000"; fogDistance = "300"; fogColor = "0.600000 0.600000 0.600000 1.000000"; fogVolume1 = "0 0 0"; fogVolume2 = "0 0 0"; fogVolume3 = "0 0 0"; materialList = "~/data/skies/sky_day.dml"; windVelocity = "1 1 0"; windEffectPrecipitation = "1"; noRenderBans = "1"; fogVolumeColor1 = "128.000000 128.000000 128.000000 -222768174765569861149077900047473967104.000000"; fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000000"; fogVolumeColor3 = "128.000000 128.000000 128.000000 -170698929442160049016675429178998259712.000000"; locked = "true"; }; new Sun() { direction = "0.544508 0.439467 -0.714409"; color = "1.400000 1.200000 0.400000 1.000000"; ambient = "0.300000 0.300000 0.400000 1.000000"; scale = "1 1 1"; locked = "true"; position = "0 0 0"; rotation = "1 0 0 0"; }; new SimGroup(CheckPoints) { }; new Trigger(Bounds) { position = "-66.6267 66.6154 470.68"; rotation = "1 0 0 0"; scale = "150 120 50"; dataBlock = "InBoundsTrigger"; polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000"; }; new InteriorInstance() { position = "64.1497 3.55305 479.931"; rotation = "1 0 0 0"; scale = "1 1 1"; interiorFile = "~/data/interiors/advanced/trapdoor.dif"; showTerrainInside = "0"; }; new StaticShape(StartPoint) { position = "67.2936 0.512729 479.9"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "StartPad"; }; new ScriptObject() { pad = "6038"; bonusTime = "0"; gemCount = "0"; time = "0"; penaltyTime = "0"; powerUp = "0"; }; new StaticShape() { position = "65.8769 2.88233 480.965"; rotation = "-0 1 -0 2.99997"; scale = "1 1 1"; dataBlock = "SignCautionCaution"; }; new InteriorInstance() { position = "67.3595 27.7513 476.954"; rotation = "0 0 1 90"; scale = "1 1 1"; interiorFile = "~/data/interiors/parts/tubes/tube_long.dif"; showTerrainInside = "0"; }; new InteriorInstance() { position = "64.437 26.9807 477"; rotation = "0 0 -1 90"; scale = "1 1 1"; interiorFile = "~/data/interiors/parts/tubes/tube_turn.dif"; showTerrainInside = "0"; }; new ScriptObject() { pad = "2355"; bonusTime = "0"; gemCount = "0"; time = "0"; penaltyTime = "0"; powerUp = "0"; }; new InteriorInstance() { position = "30.4384 39.3039 476.921"; rotation = "1 0 0 180"; scale = "1 1 1"; interiorFile = "~/data/interiors/parts/halftubes/halftube_long.dif"; showTerrainInside = "0"; }; new Item() { position = "42.7887 39.3207 479.921"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "GemItem"; collideable = "0"; static = "1"; rotate = "1"; }; new InteriorInstance() { position = "5.8404 39.3847 476.796"; rotation = "1 0 0 0"; scale = "1 1 1"; interiorFile = "~/data/interiors/parts/tubes/tube_long.dif"; showTerrainInside = "0"; }; new StaticShape() { position = "22.4778 39.5241 479.755"; rotation = "1 0 0 0"; scale = "3 3 3"; dataBlock = "LandMine"; resetTime = "Default"; }; new StaticShape() { position = "11.1678 39.498 479.696"; rotation = "1 0 0 0"; scale = "3 3 3"; dataBlock = "LandMine"; resetTime = "Default"; }; new StaticShape() { position = "10.0922 39.5084 479.696"; rotation = "1 0 0 0"; scale = "3 3 3"; dataBlock = "LandMine"; resetTime = "Default"; }; new InteriorInstance() { position = "6.16054 36.4774 476.698"; rotation = "0 0 1 180"; scale = "1 1 1"; interiorFile = "~/data/interiors/parts/tubes/tube_turn.dif"; showTerrainInside = "0"; }; new InteriorInstance() { position = "-18.5558 8.40582 474.609"; rotation = "1 0 0 0"; scale = "1 1 1"; interiorFile = "~/data/interiors/parts/tubes/tube_lintersect.dif"; showTerrainInside = "0"; }; new Item() { position = "-5.83865 5.72319 477.609"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "GemItem"; collideable = "0"; static = "1"; rotate = "1"; }; new ScriptObject() { pad = "3481"; bonusTime = "0"; gemCount = "0"; time = "0"; penaltyTime = "0"; powerUp = "0"; }; new InteriorInstance() { position = "-5.9704 -6.69418 474.63"; rotation = "0 0 1 90"; scale = "1 1 1"; interiorFile = "~/data/interiors/parts/tubes/tube_long.dif"; showTerrainInside = "0"; }; new InteriorInstance() { position = "-18.2102 -40.5633 474.63"; rotation = "1 0 0 0"; scale = "1 1 1"; interiorFile = "~/data/interiors/parts/tubes/tube_turn.dif"; showTerrainInside = "0"; }; new InteriorInstance() { position = "-27.4277 -31.3555 474.574"; rotation = "0 0 1 90"; scale = "1 1 1"; interiorFile = "~/data/interiors/parts/tubes/tube_turn.dif"; showTerrainInside = "0"; }; new StaticShape() { position = "-17.5194 -43.67 477.712"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "TriangleBumper"; }; new Item() { position = "-30.4908 -29.3986 477.574"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "GemItem"; collideable = "0"; static = "1"; rotate = "1"; }; new InteriorInstance() { position = "-33.3762 -31.7175 474.702"; rotation = "0 0 -1 90"; scale = "1 1 1"; interiorFile = "~/data/interiors/parts/tubes/tube_turn.dif"; showTerrainInside = "0"; }; new InteriorInstance() { position = "-51.4332 -7.2123 474.767"; rotation = "0 0 1 90"; scale = "1 1 1"; interiorFile = "~/data/interiors/parts/tubes/tube_turn.dif"; showTerrainInside = "0";