setPlayerModel( argv[2], argv[3]); } how to add animation into this void GuiPlayerView::setPlayerModel( const char* shape, c"> Player Selection animation | Torque Game Engine | Forums | Community | GarageGames.com

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Player Selection animation

by Temasek Polytechnic Tp8 · in Torque Game Engine · 07/20/2006 (12:10 am) · 1 replies

ConsoleMethod( GuiPlayerView, setModel, void, 4, 4, "playerView.setModel( raceGender, skin )" )
{
argc;
object->setPlayerModel( argv[2], argv[3]);
}


how to add animation into this

void GuiPlayerView::setPlayerModel( const char* shape, const char* skin )
{
// Stuff random rotation values in...
mCameraRot.z = gRandGen.randF(-4.14, -1);

if ( mModel )

this is under guiplayerview.cc