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Editing through C++

by Bobby · in Torque Game Engine · 04/23/2002 (9:51 pm) · 1 replies

I just recently got the TGE and tried to edit some of the info in 'player.cc' I changed the force of the jump and recompiled. After going in game, there was no difference in the force of the player jump? Am I doing something wrong?

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#1
04/25/2002 (4:51 am)
Take a look at /example/fps/server/scripts/player.cs

In the PlayerData(LightMaleHumanArmor) datablock, there is:
jumpForce = 8.3 * 90;
jumpEnergyDrain = 0;
minJumpEnergy = 0;
jumpDelay = 15;
You might want to try messing with these values. D