Quick TSE question
by Todd Kuehnl · in Torque Game Engine Advanced · 07/17/2006 (6:31 pm) · 2 replies
Hello,
Couple of qustions:
1) Is Atlas Terrain and vehicle collision with Atlas terrain fully functional? ie. The primary stuff works, you can prototype a vehicle-based game with it?
2) Is the vehicle physics system different then TGE? More robust or just a port? Same basic vehicle setup as TGE?
Any other info on the vehicle/terrain/physics side of thing would be greatly appreciated.
We are developing a multiplayer game involving vehicles and I am curious if TSE at it's current stage, is capable of being our engine of choice.
Thanks,
Todd Kuehnl
Senior Technical Director
Just Imagine It Productions, LLC.
Couple of qustions:
1) Is Atlas Terrain and vehicle collision with Atlas terrain fully functional? ie. The primary stuff works, you can prototype a vehicle-based game with it?
2) Is the vehicle physics system different then TGE? More robust or just a port? Same basic vehicle setup as TGE?
Any other info on the vehicle/terrain/physics side of thing would be greatly appreciated.
We are developing a multiplayer game involving vehicles and I am curious if TSE at it's current stage, is capable of being our engine of choice.
Thanks,
Todd Kuehnl
Senior Technical Director
Just Imagine It Productions, LLC.
#2
Thanks,
Todd
07/18/2006 (11:59 am)
No worries, won't happen again, I deleted my other post. Any other info regarding my questions would be appreciated.Thanks,
Todd
Employee Scott Burns
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