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Quick TSE question

by Todd Kuehnl · in Torque Game Engine Advanced · 07/17/2006 (6:31 pm) · 2 replies

Hello,

Couple of qustions:

1) Is Atlas Terrain and vehicle collision with Atlas terrain fully functional? ie. The primary stuff works, you can prototype a vehicle-based game with it?


2) Is the vehicle physics system different then TGE? More robust or just a port? Same basic vehicle setup as TGE?

Any other info on the vehicle/terrain/physics side of thing would be greatly appreciated.

We are developing a multiplayer game involving vehicles and I am curious if TSE at it's current stage, is capable of being our engine of choice.

Thanks,

Todd Kuehnl
Senior Technical Director
Just Imagine It Productions, LLC.

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#1
07/18/2006 (10:19 am)
In the future please do not double post. That's very frowned upon around here. As for your question I can't say for certain as I haven't tested my vehicle stuff yet, but I do believe its all working. Most likely its the vehicle code from TGE, I haven't delved too deeply into it yet.
#2
07/18/2006 (11:59 am)
No worries, won't happen again, I deleted my other post. Any other info regarding my questions would be appreciated.

Thanks,

Todd