Question about TSE libraries
by David Dougher · in Torque Game Engine Advanced · 07/15/2006 (6:23 am) · 3 replies
I notice that the zlib and libpng libraries for TSE use the earlier ones before the release of TGE 1.4 RC2. When RC2 was released these libraries were updated to more recent versions that were supposed to eliminate a bug in alpha stripping (libpng) and to remove a security bug (zlib).
I have the current ones from TGE implemented in my TSE version. Is there any reason why I should NOT be using this version instead of the older ones? And Is there any reason that TSE should not be updated to the latest versions? It was only a 20 min change...tops.
Maybe I'm missing a bug?
I have the current ones from TGE implemented in my TSE version. Is there any reason why I should NOT be using this version instead of the older ones? And Is there any reason that TSE should not be updated to the latest versions? It was only a 20 min change...tops.
Maybe I'm missing a bug?
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Owner - Pariah Games, Adjunct Professor - Bristol Community College, Mentor - Game Design - Met School Newport, Mentor - Game Design - Met School Providence
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