Multiple Weapon Firing modes
by Walter Gray · in Torque Game Engine · 07/13/2006 (5:42 pm) · 1 replies
I'm having trouble constructing a weapon that fires seperately with the right and left mouse buttons.
It seems most resources on multiple weapon firing modes seem to involve mounting and unmounting images. This isn't syncing up very well with the actual release of the projectiles.
I was thinking of adding more states to the weapon image, but I still don't quite understand how it works, and there seems to be some strange hardcoded stuff.
It seems most resources on multiple weapon firing modes seem to involve mounting and unmounting images. This isn't syncing up very well with the actual release of the projectiles.
I was thinking of adding more states to the weapon image, but I still don't quite understand how it works, and there seems to be some strange hardcoded stuff.
Torque Owner Paul /*Wedge*/ DElia