Ring Stunts 2 (new level)
by Andrew Sears · in Marble Blast · 07/12/2006 (8:54 am) · 16 replies
It's here! I have completed the sequel to "Ring Stunts", called "Ring Stunts 2"!!
Instructions:
1- Copy and paste the code in the following posts into a text editor such as Notepad or TextEdit.
2- Save the file as something.mis
3- Put this file in marble->data->missions->custom, inside the MarbleBlast folder.
(For Mac OS X, username->Library->MarbleBlast)
4- Open MarbleBlast (the game), and it should be in the Custom tab!
NOTE: If you are unable to use this method of downloading a level, then post your e-mail address here if you want it and I will send it to you.
Have fun!!
Instructions:
1- Copy and paste the code in the following posts into a text editor such as Notepad or TextEdit.
2- Save the file as something.mis
3- Put this file in marble->data->missions->custom, inside the MarbleBlast folder.
(For Mac OS X, username->Library->MarbleBlast)
4- Open MarbleBlast (the game), and it should be in the Custom tab!
NOTE: If you are unable to use this method of downloading a level, then post your e-mail address here if you want it and I will send it to you.
Have fun!!
About the author
#2
07/12/2006 (9:05 am)
new InteriorInstance() {
position = "243.024 -57.9863 6.57394";
rotation = "1 0 0 90";
scale = "1 1 1";
interiorFile = "~/data/interiors/addon/pipecap.dif";
showTerrainInside = "0";
};
new ScriptObject() {
penaltyTime = "0";
powerUp = "0";
pad = "2331";
bonusTime = "0";
time = "0";
gemCount = "0";
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new InteriorInstance() {
position = "237.479 11.8545 -0.59618";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "~/data/interiors/inyourface.dif";
showTerrainInside = "0";
};
new ScriptObject() {
penaltyTime = "0";
powerUp = "0";
pad = "2331";
bonusTime = "0";
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new StaticShape() {
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new InteriorInstance() {
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rotation = "1 0 0 0";
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interiorFile = "~/data/interiors/advanced/platform_circle.dif";
showTerrainInside = "0";
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new InteriorInstance() {
position = "212.196 12.2364 16.0808";
rotation = "0 1 0 90";
scale = "0.75 0.75 0.75";
interiorFile = "~/data/interiors/addon/pipecap.dif";
showTerrainInside = "0";
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new InteriorInstance() {
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rotation = "0 1 0 90";
scale = "0.75 0.75 0.75";
interiorFile = "~/data/interiors/addon/pipecap.dif";
showTerrainInside = "0";
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new Item() {
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dataBlock = "GemItem";
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new Item() {
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dataBlock = "GemItem";
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new Item() {
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rotation = "1 0 0 0";
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new ScriptObject() {
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new StaticShape() {
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rotation = "0 0 -1 90";
scale = "1 1 1";
dataBlock = "SignPlainRight";
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new InteriorInstance() {
position = "189.865 33.4779 10.8694";
rotation = "0 1 0 90";
scale = "0.75 0.75 0.75";
interiorFile = "~/data/interiors/addon/pipecap.dif";
showTerrainInside = "0";
};
new InteriorInstance() {
position = "200.683 35.8255 10.7194";
rotation = "1 0 0 90";
scale = "0.75 0.75 0.75";
interiorFile = "~/data/interiors/addon/pipecap.dif";
showTerrainInside = "0";
};
new InteriorInstance() {
position = "185.81 52.3763 10.7694";
rotation = "1 0 0 90";
scale = "0.75 0.75 0.75";
interiorFile = "~/data/interiors/addon/pipecap.dif";
showTerrainInside = "0";
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new InteriorInstance() {
position = "204.206 56.6118 11.4194";
rotation = "0 1 0 90";
scale = "0.75 0.75 0.75";
interiorFile = "~/data/interiors/addon/pipecap.dif";
showTerrainInside = "0";
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new InteriorInstance() {
position = "194.135 46.3674 10.7694";
rotation = "0 1 0 90";
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interiorFile = "~/data/interiors/addon/pipecap.dif";
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new InteriorInstance() {
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interiorFile = "~/data/interiors/addon/pipecap.dif";
showTerrainInside = "0";
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#3
07/12/2006 (9:06 am)
new Item() {
position = "200.755 36.152 10.5694";
rotation = "1 0 0 0";
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new Item() {
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new Item() {
position = "194.05 46.4195 10.6805";
rotation = "1 0 0 0";
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new Item() {
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new Item() {
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rotation = "1 0 0 0";
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dataBlock = "GemItem";
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new InteriorInstance() {
position = "190.933 70.3371 8.76935";
rotation = "1 0 0 0";
scale = "1 1 0.5";
interiorFile = "~/data/interiors/redhotcircle.dif";
showTerrainInside = "0";
};
new StaticShape(EndPoint) {
position = "190.973 70.4085 9.54435";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "EndPad";
};
new StaticShape() {
position = "191.898 71.2923 15.4197";
rotation = "0 0 -1 30";
scale = "1 1 1";
dataBlock = "SignFinish";
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new ScriptObject() {
penaltyTime = "0";
powerUp = "0";
pad = "5309";
bonusTime = "0";
time = "0";
gemCount = "0";
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new AudioProfile(MusicProfile) {
fileName = "~/data/sound/Shell.ogg";
description = "AudioMusic";
preload = "0";
};
};
//--- OBJECT WRITE END ---
#4
07/12/2006 (10:41 am)
NinJa-conen@hotmail.com please
#5
07/12/2006 (5:57 pm)
Any comments???
#6
07/12/2006 (6:09 pm)
It's more frustrating than Ring Stunts 1. Even Matan has trouble with it!
#7
07/12/2006 (6:39 pm)
Damn. this is hard. i cant get past the tornado.
#8
1.) Roll to the side of the blue platform farthest from the tornado.
2.) Press W to roll forward.
3.) Just before you reach the edge of the platform, let go of the W and let the marble get tossed by the tornado. You should end up grabbing both gems and landing safely on the green platform.
4.) Continue playing the level!
(Sorry if this is unclear - I'm terrible at giving directions.)
07/12/2006 (7:23 pm)
NinJa - Here's how to get past the tornado (it's the hardest part of the level, by far!!)1.) Roll to the side of the blue platform farthest from the tornado.
2.) Press W to roll forward.
3.) Just before you reach the edge of the platform, let go of the W and let the marble get tossed by the tornado. You should end up grabbing both gems and landing safely on the green platform.
4.) Continue playing the level!
(Sorry if this is unclear - I'm terrible at giving directions.)
#9
07/12/2006 (11:02 pm)
I think the Gyrocopter was the hardest. I did 1:08 (I can get 42 seconds I think) but gold is very very hard! I'll do it sometime!
#10
07/12/2006 (11:20 pm)
I got past the tornado. thank you for the hint. but thats one hard gold time.
#11
07/13/2006 (3:50 am)
Took to me a while. But at the 3rd time that I finished this level I also beat gold yay :)
#12
07/13/2006 (12:13 pm)
I made another sequel called "Ring Stunts 3"! Go to www.garagegames.com/mg/forums/result.thread.php?qt=47629 to get it.
#14
Thanks a ton
07/17/2006 (1:17 pm)
Hey, I'm usin a mac computer... and i paste the codes into textedit but then when i go to save it... there is no .mis option. What do I need to do?Thanks a ton
#15
Thanks a ton
07/17/2006 (1:26 pm)
Hey, I'm usin a mac computer... and i paste the codes into textedit but then when i go to save it... there is no .mis option. What do I need to do?Thanks a ton
#16
2) Select Make Plain Text from format menu.
3) Save as [whatever].mis, and deselect "if no extension provided, use .txt"
Hope this helps.
07/17/2006 (2:47 pm)
1) Don't double post.2) Select Make Plain Text from format menu.
3) Save as [whatever].mis, and deselect "if no extension provided, use .txt"
Hope this helps.
Andrew Sears
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showTerrainInside = "0"; }; new InteriorInstance() { position = "243.392 -25.4904 0.86655"; rotation = "1 0 0 90"; scale = "0.75 0.75 0.75"; interiorFile = "~/data/interiors/addon/pipecap.dif"; showTerrainInside = "0"; }; new InteriorInstance() { position = "243.224 -43.3863 4.17394"; rotation = "1 0 0 90"; scale = "0.75 0.75 0.75"; interiorFile = "~/data/interiors/addon/pipecap.dif"; showTerrainInside = "0"; };