Problems with terrain hills
by Alan McNair · in Torque Game Engine · 07/05/2006 (3:42 am) · 9 replies
Hi all,
I recently purchased the Torque SDK and ran my first tutorial, which was collecting objects around a few hills made by raising the terrain.
Earlier in the day this worked fine, and my character model was able to travel up and down the hills as normal.
However, when I reloaded the mission later in the day to edit it, everytime I went near a hill it wouldn't let me go up it, even in World Editing mode.
When I tried to go onto a piece of terrain that was raised, it simply forced my camera angle to go straight down and wouldn't allow me to control it, so I had to reload the mission.
Any help would be appreciated.
Thanks in advance!
Alan
I recently purchased the Torque SDK and ran my first tutorial, which was collecting objects around a few hills made by raising the terrain.
Earlier in the day this worked fine, and my character model was able to travel up and down the hills as normal.
However, when I reloaded the mission later in the day to edit it, everytime I went near a hill it wouldn't let me go up it, even in World Editing mode.
When I tried to go onto a piece of terrain that was raised, it simply forced my camera angle to go straight down and wouldn't allow me to control it, so I had to reload the mission.
Any help would be appreciated.
Thanks in advance!
Alan
About the author
#2
07/06/2006 (3:42 am)
Thanks Okashira, I'll try that mate.
#3
Any help would be appreciated! thanks in advance
Alan
07/06/2006 (4:25 am)
Just trying to change the Z value of the character model and can't seem to be able to find how to do it?Any help would be appreciated! thanks in advance
Alan
#4
07/06/2006 (6:42 am)
Its the Spawn Marker - Raise it up!
#5
I can't seem to find any spawn marker settings anywhere.
Thanks in advance
07/06/2006 (7:09 am)
I'm in the World Editor and am just using the right click of the mouse and tab button to look at the character model.I can't seem to find any spawn marker settings anywhere.
Thanks in advance
#6
As well if you hit f11 you should see all the worlds elements on the top right.\
Its in there.
-Surge
07/06/2006 (7:44 am)
Sorry its spawn point, and if you load up you .mis file you should see it.As well if you hit f11 you should see all the worlds elements on the top right.\
Its in there.
-Surge
#7
07/06/2006 (7:51 am)
Go into the World Inspector (F3), and look in the tree to the right side. You'll probably have to expand some branches to get to it. Eventually, you'll see the spawn point. When you select the item, you should see the coordinates in the window below it and you can adjust your Z value.
#8
Anytime I go near a hill it just goes haywire! Although if I flatten the terrain where the hills used to be, it is fine!
Thanks anyway for trying Surge, if you can think of anything else it could be sure let me know.
Thanks
Alan
07/06/2006 (7:52 am)
I just tried those settings and it is still giving me problems with the hills.Anytime I go near a hill it just goes haywire! Although if I flatten the terrain where the hills used to be, it is fine!
Thanks anyway for trying Surge, if you can think of anything else it could be sure let me know.
Thanks
Alan
#9
07/06/2006 (12:53 pm)
I guess I would check all your physics.
Torque Owner Okashira
-Okashira