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Draw distance

by Lane Myer · in Torque Game Engine · 07/03/2006 (11:50 am) · 2 replies

Anyone know what the max draw distance is for the torque engine? And has anyone here been able to modify it to make it farther?

Ryan

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  • #1
    07/03/2006 (11:57 am)
    As far as I can tell, it's whatever you set the visibleDistance to on the sky object in the mission editor. Super high values might cause it to crash, but figure out if you can set it to a point that works for you first.
    #2
    07/03/2006 (12:15 pm)
    When testing this I seem to remember TGE having problems around 4000 - 5000 meters (torque units which are similar to meters compared to the starter.fps orc, anyway). I've tested TSE successfully at around 100,000 meters and more. I'm sure that TGE could be manipulated into drawing farther, but the problem will arise when the number of DTS shapes and DIF objects on screen reaches a point where your video card can't keep up. Not that Torque isn't good at rendering many objects at once, just that your hardware can only do so much. I usually use a value of 1,000 units in stock TGE.