Weapon switching
by Simon Conn · in Torque Game Engine · 06/28/2006 (5:48 pm) · 2 replies
Ok, I have managed to bind the number keys to certain weapons and it switches the models alright but now only one of the weapons actually fires. I cant pick up any ammo for the others. The 3 weapons i'm using are the defualt crossbow, m99, and p90. I simply put a :
moveMap.bindCmd(keyboard, "2", "commandToServer(\'use\',\"p90\");", "");
for each weapon respectivly (using different numbers of course) in the config. cs and defualt.binds.cs files
in the starter fps game. Anyone know a reason that this could happen?
moveMap.bindCmd(keyboard, "2", "commandToServer(\'use\',\"p90\");", "");
for each weapon respectivly (using different numbers of course) in the config. cs and defualt.binds.cs files
in the starter fps game. Anyone know a reason that this could happen?
#2
06/29/2006 (3:19 am)
Yes i have made sure to add both of those but its still not working, when i remove all of the starting weapons but one it works, and when i add all 3 only the p90 works. strange...
Torque Owner Tim Heldna