Problem with mount image
by Farof · in General Discussion · 06/26/2006 (11:06 am) · 5 replies
Hi everybody
I have a mounted image on my player, and my player has somes animations, like rotating itself, his arm, hands... but when I rotate his arms (for example) the joint mount (included in the animation) doesnt rotate with it!!! so, the mount image stay in the original position, while the arm do the animation!
how can I do to make the mount image rotate as well with the arm??
thanks!!
I have a mounted image on my player, and my player has somes animations, like rotating itself, his arm, hands... but when I rotate his arms (for example) the joint mount (included in the animation) doesnt rotate with it!!! so, the mount image stay in the original position, while the arm do the animation!
how can I do to make the mount image rotate as well with the arm??
thanks!!
#2
06/27/2006 (4:00 am)
Bryce is probably talking about DSQ's, not .DML's.
#3
06/27/2006 (4:21 am)
Yes thanks i havent worked with tge in a while. what are dmls? they just sparked a reaction in my head for some reason that these were those blendable anims
#4
06/27/2006 (6:12 am)
Max animated texture image, similar to and IFL...I think.
#5
06/27/2006 (7:30 am)
Farof, i dont think images can be manipulated or animated. you should probably try to use mountobject() instead.
Torque Owner Bryce
Tactical AI Kit