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Creating english on an object

by Mario N. Bonassin · in Torque Game Builder · 06/25/2006 (3:31 pm) · 1 replies

I don't know where to look for this. I have a ball that hits a paddle and I want the ball to bounce off the paddle with the approiate english based on how the ball was hit. In case you don't know what 'english' is its the spin put on a ball buy hitting it a certain way, like in pool.

If you could point me in the right direction that would be helpfull.

#1
06/25/2006 (5:34 pm)
Have you tried messing with RIGID response mode for your ball? By playing with the friction, restitution, and damping you can get some fairly realistic english on objects. You have to tinker with it a little bit, but I've been able to get some pretty good results. Also, you might consider increasing CollisionMaxIterations to at least two on any objects that will be colliding (especially your ball).