The Lost Levels
by Andrew Sears · in Marble Blast · 06/22/2006 (5:47 pm) · 12 replies
I was inspired by the discussion in this thread: www.garagegames.com/mg/forums/result.thread.php?qt=46468 so I decided to create a level called "The Lost Levels". See the above thread for more information about this level.
Instead of asking for e-mail addresses, I'll post the code for the level here in this thread.
Instructions:
1- Copy and paste the code in the following posts into a text editor such as Notepad or TextEdit.
2- Save the file as something.mis
3- Put this file in marble->data->missions->custom, inside the MarbleBlast folder.
(For Mac OS X, username->Library->MarbleBlast)
4- Open MarbleBlast (the game), and it should be in the Custom tab!
Instead of asking for e-mail addresses, I'll post the code for the level here in this thread.
Instructions:
1- Copy and paste the code in the following posts into a text editor such as Notepad or TextEdit.
2- Save the file as something.mis
3- Put this file in marble->data->missions->custom, inside the MarbleBlast folder.
(For Mac OS X, username->Library->MarbleBlast)
4- Open MarbleBlast (the game), and it should be in the Custom tab!
About the author
#2
06/22/2006 (5:49 pm)
[CODE] ;)
#3
06/22/2006 (5:50 pm)
Matan, I was putting it in code as you posted! Weird! (LOL!)
#4
Awesome level, I am surprised the second yellow interior was never in any MBG level, too bad.
Good job with the level!
06/22/2006 (5:52 pm)
I played it twice and finished it twice and beat gold twice :PAwesome level, I am surprised the second yellow interior was never in any MBG level, too bad.
Good job with the level!
#5
Actually, it was used in "Hodge Podge" and "Gravity Switch 2" ;)
06/22/2006 (6:00 pm)
Quote:Awesome level, I am surprised the second yellow interior was never in any MBG level, too bad.
Actually, it was used in "Hodge Podge" and "Gravity Switch 2" ;)
#6
Also, I could do sub-34 as my best. Cannot get sub-30 :(
06/22/2006 (6:03 pm)
I know, but it wasn't used in the 100 levels of MBG (that's what I meant).Also, I could do sub-34 as my best. Cannot get sub-30 :(
#7
06/22/2006 (6:04 pm)
You never answered me if u have MSN/Yahoo/AIM and if yes, what is it? (I wanna chat!)
#8
And no, I don't have MSN/Yahoo/AIM. I don't even remember you asking me before :/
06/22/2006 (6:05 pm)
Hehe, I was going to have a 30-second gold time, hehehe. Glad I changed it ;)And no, I don't have MSN/Yahoo/AIM. I don't even remember you asking me before :/
#9
06/22/2006 (6:12 pm)
Damit i'm so close to getting gold. 40.05!!!
#10
06/22/2006 (6:13 pm)
Finally! 49.23
#11
That is SO NOT gold :P
Maybe 39.23...
Also its ok Andrew if you forgot. It happens to all of us.
Oh man I forgot what else I wanted to say.. Oh yea! I wanted to say that
06/22/2006 (6:16 pm)
"Finally! 49.23"That is SO NOT gold :P
Maybe 39.23...
Also its ok Andrew if you forgot. It happens to all of us.
Oh man I forgot what else I wanted to say.. Oh yea! I wanted to say that
#12
06/22/2006 (6:24 pm)
Lol sorry thats what i meant. I was excited because it said gold so it was 39.23
Andrew Sears
//--- OBJECT WRITE BEGIN --- new SimGroup(MissionGroup) { new ScriptObject(MissionInfo) { time = "0"; name = "The Lost Levels"; artist = "Andrew Sears"; desc = "Explore two levels created by the game designers that were never implemented into Marble Blast!"; level = "252"; goldTime = "40000"; type = "Custom"; }; new MissionArea(MissionArea) { area = "-360 -648 720 1296"; flightCeiling = "300"; flightCeilingRange = "20"; locked = "true"; }; new Sky(Sky) { position = "336 136 0"; rotation = "1 0 0 0"; scale = "1 1 1"; cloudHeightPer[0] = "0.349971"; cloudHeightPer[1] = "0.3"; cloudHeightPer[2] = "0.199973"; cloudSpeed1 = "0.0005"; cloudSpeed2 = "0.001"; cloudSpeed3 = "0.0003"; visibleDistance = "500"; useSkyTextures = "1"; renderBottomTexture = "1"; SkySolidColor = "0.600000 0.600000 0.600000 1.000000"; fogDistance = "300"; fogColor = "0.600000 0.600000 0.600000 1.000000"; fogVolume1 = "0 0 0"; fogVolume2 = "0 0 0"; fogVolume3 = "0 0 0"; materialList = "~/data/skies/sky_day.dml"; windVelocity = "1 1 0"; windEffectPrecipitation = "1"; noRenderBans = "1"; fogVolumeColor1 = "128.000000 128.000000 128.000000 -222768174765569861149077900047473967104.000000"; fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000000"; fogVolumeColor3 = "128.000000 128.000000 128.000000 -170698929442160049016675429178998259712.000000"; locked = "true"; }; new Sun() { direction = "0.481726 0.481726 -0.732038"; color = "1.400000 1.200000 0.400000 1.000000"; ambient = "0.300000 0.300000 0.400000 1.000000"; scale = "1 1 1"; locked = "true"; position = "0 0 0"; rotation = "1 0 0 0"; }; new SimGroup(CheckPoints) { }; new Trigger(Bounds) { position = "-34.6829 74.6954 467.288"; rotation = "1 0 0 0"; scale = "90 137.995 140"; dataBlock = "InBoundsTrigger"; polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000"; }; new ScriptObject() { powerUp = "0"; pad = "2151"; time = "0"; bonusTime = "0"; gemCount = "0"; penaltyTime = "0"; }; new ScriptObject() { powerUp = "0"; pad = "2204"; time = "0"; bonusTime = "0"; gemCount = "0"; penaltyTime = "0"; }; new InteriorInstance() { position = "16.3029 -40.2971 479.507"; rotation = "0 0 -1 90"; scale = "1 1 1"; interiorFile = "~/data/interiors/intermediate/tornado_jump.dif"; showTerrainInside = "0"; }; new StaticShape(StartPoint) { position = "16.4294 -47.952 481.917"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "StartPad"; }; new StaticShape() { position = "16.4654 -23.0171 483.192"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "Tornado"; }; new ScriptObject() { powerUp = "0"; pad = "2226"; time = "0"; bonusTime = "0"; gemCount = "0"; penaltyTime = "0"; }; new Item() { position = "16.3733 -5.62016 497.569"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "GemItem"; collideable = "0"; static = "1"; rotate = "1"; }; new InteriorInstance() { position = "-2.27183 34.0291 543.772"; rotation = "1 0 0 0"; scale = "1 1 1"; interiorFile = "~/data/interiors/beginner/training3.dif"; showTerrainInside = "0"; }; new Item() { position = "33.3132 28.825 497.74"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "SuperJumpItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "33.2222 28.7735 499.053"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "SuperJumpItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "32.8875 38.5341 515.812"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "GemItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "33.2556 47.0806 515.883"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "SuperJumpItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "33.2556 47.0806 517.083"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "SuperJumpItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "16.2794 -30.2915 480.28"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "GemItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "24.0691 54.4437 541.718"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "GemItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "16.5031 61.7534 541.999"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "SuperJumpItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "16.5987 61.7034 543.136"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "SuperJumpItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "5.61013 60.1042 561.747"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "GemItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "-2.52626 60.5667 561.881"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "SuperJumpItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "-2.52626 60.5667 563.081"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "SuperJumpItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "-5.24884 55.0231 575.81"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "GemItem"; collideable = "0"; static = "1"; rotate = "1"; }; new Item() { position = "-9.97707 50.0834 576.001"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "SuperJumpItem"; collideable = "0"; static = "1"; rotate = "1"; }; new StaticShape() { position = "-14.0752 20.0006 590.554"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "SignFinish"; }; new StaticShape(EndPoint) { position = "-14.324 20.2827 583.531"; rotation = "1 0 0 0"; scale = "1 1 1"; dataBlock = "EndPad"; }; new AudioProfile(MusicProfile) { fileName = "~/data/sound/Shell.ogg"; description = "AudioMusic"; preload = "0"; }; }; //--- OBJECT WRITE END ---