Game Development Community

Tanks Exporting problem

by Albert Steckenborn · in Artist Corner · 06/22/2006 (12:03 pm) · 5 replies

Hello,

i have the Brave Tree Tank pack and i want to export a own created tank but always the 3DS Max crashed during exporting. It's related to the tank traks. If i will delete the traks then everything is working fine. I've done the trans liks discribed in the manual and shown in the abrams.max.
I've created the tracks model and added a skin modifier to it. then added the meshes "inner_L_A" (all others) as bone to the skin and assign the vertices to the envelopes.

Here are the last lines of the dump file:
Vertex 341
Bone 7, weight = 1.000, name = "outer_LR"
Vertex 342
Bone 6, weight = 1.000, name = "outer_LF"
Vertex 343
Bone 7, weight = 1.000, name = "outer_LR"
Vertex 344
Bone 7, weight = 1.


Does anybody have any ideas ?

#1
06/22/2006 (12:21 pm)
I'm running into a very similiar issue myself, but it's not high on my priority list so I haven't asked about it. I did find some info searching the forums but for the life of me I cannot find the links right now. I hope you get an answer to this question and share it with us.
#2
06/22/2006 (12:34 pm)
Hi,
thx for reply but i do not find anything about my problem in the forum search...
#3
06/23/2006 (5:22 am)
I thin i know where the problem is. Take a look here:
http://tdn.garagegames.com/wiki/DTS/OldDoc/Section2

go to the section "MultiRes and Deformable Mesh (Com_Skin) objects:"
I think thats my problem :-D
#4
06/23/2006 (8:52 am)
Still crashing.

I'm really sad of this. The Tank pack is not really good documentated. The most important thing are not documented..
#5
06/23/2006 (9:25 am)
Got it.
i have to insert the parameter for the multire modifier. ggrrrr